Follow thindil
Follow
Following thindil
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
Steam Sky
←
Return to Steam Sky
Devlog
Weekly development report 2024/11/23
November 23, 2024
by
thindil
#weekly report
As usual, another quiet week in the stable version. Silent in the sense, nothing new to repair was detected. I probably need to add more dad jokes here. Or better check the game, but it's just a theor...
Continue reading
Development version 10.5 arrived
November 17, 2024
by
thindil
#development release
This is the fifth development release of the 11.0 series of the game. The work on better, more friendly UI continues: updated the look of several screens and started work on new buttons for moving the...
Continue reading
Weekly development report 2024/11/16
November 16, 2024
by
thindil
#weekly report
And my hope turned out to be good. Another quiet week in the stable version of the game. I guess as usual, it means I don't notice something. Except for those random crashes that should be fixed in th...
Continue reading
Weekly development report 2024/11/09
November 09, 2024
by
thindil
#weekly report
So, in the stable version of the game, we are in the quiet mode again. I hope, in the next weeks I will only add here another "again". :) The whole week was focused on the development version of the g...
Continue reading
Weekly development report 2024/11/02
November 02, 2024
by
thindil
1
#weekly report
As previously, the stable version of the game was quiet this week. The tradition is back, nothing to report here, I need someone to show me something new. :) The development version as always goes for...
Continue reading
Version 10.0.4 released
October 27, 2024
by
thindil
1
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Showing the amount...
Continue reading
Weekly development report 2024/10/26
October 26, 2024
by
thindil
1
#weekly report
Again, the stable version of the game back to its normal, quiet state. But because there is one thing waiting patiently to be released, in the next 24 hours since this post the new version will be ava...
Continue reading
Development version 10.4 is here
October 20, 2024
by
thindil
1
#development release
This is the fourth development release of the 11.0 series of the game. The work on better, more friendly UI continues: redesigned the look of the information about the player's ship's crew and cargo,...
Continue reading
Weekly development report 2024/10/19
October 19, 2024
by
thindil
1
#weekly report
It seems like dad jokes help find bugs in the stable version. Yes, the reference to the previous week post. :) One issue found in the stable version, but it will have to wait a bit. Fortunately, it is...
Continue reading
Weekly development report 2024/10/12
October 12, 2024
by
thindil
1
#weekly report
It seems like even dad jokes don't help in finding bugs in the stable version. Well, again, nothing new to report here. I spent the whole week on breaking things in the development version of the game...
Continue reading
Weekly development report 2024/10/05
October 05, 2024
by
thindil
2
#weekly report
Still peace and quiet on the stable front. No new issues reported or spotted, so I'm back to writing dad jokes here. ;) The development version of the game slowly goes forward. Same as in the previous...
Continue reading
Weekly development report 2024/09/28
September 28, 2024
by
thindil
1
#weekly report
Again, nothing to report in the stable version of the game. As usual, time to start complaining about not seeing obvious issues. It should help as always. :) The development version goes forward as al...
Continue reading
Development version 10.3 released
September 22, 2024
by
thindil
2
#development release
This is the third development release of the 11.0 series of the game. The work on better, more friendly UI continues: redesigned the look of the dialogs with information about an error, added more inf...
Continue reading
Weekly development report 2024/09/21
September 21, 2024
by
thindil
2
#weekly report
Peace and quiet in the stable version. It still waits for finding more issues, except the random ones created by the current "rewrite the game" task. ;) Nothing to report here. The development version...
Continue reading
Version 10.0.3 is available for download
September 15, 2024
by
thindil
3
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Crash on finishing...
Continue reading
Weekly development report 2024/09/14
September 14, 2024
by
thindil
2
#weekly report
As mentioned in the previous week, a new bug was reported here. It is now investigated, caught, instructed, and fix for it will be released soon. :) More details: the game will no longer crash when fi...
Continue reading
Weekly development report 2024/09/07
September 07, 2024
by
thindil
1
#weekly report
End of sleep in the stable version, (un)fortunately. ;) I got an error report, while related to the development version of the game, it seems like the same issue is in the stable version too. I need t...
Continue reading
Weekly development report 2024/08/31
August 31, 2024
by
thindil
2
#weekly report
In the stable version of the game, no changes to report. I'm again also almost out of dad jokes about it. ;) The work was focused on the development version of the game. Speaking of which, is going as...
Continue reading
Development version 10.2 arrived
August 25, 2024
by
thindil
2
#development release
This is the second development release of the 10.0 series of the game. The work on better, more friendly UI continues: redesigned the look of the dialogs to buy, sell or drop items, added the player's...
Continue reading
Weekly development report 2024/08/24
August 24, 2024
by
thindil
1
#weekly report
Another quiet week in the stable version. It seems, like, the worst bugs are fixed here. The rest wait for the better time to emerge. :) As usual, nothing to report here. The development version also...
Continue reading
Weekly development report 2024/08/17
August 17, 2024
by
thindil
1
#weekly report
It seems like, the stable version is back to its favorite, quiet state. Nothing new to report here, at least nothing new. ;) Still no luck with finding a source of the random game crashes. The develop...
Continue reading
Weekly development report 2024/08/10
August 10, 2024
by
thindil
2
#weekly report
And the first quiet week for the stable version of the game passed. There are still some issues with random game's crashes, but the only way to fix them is to finish the current game's code rewrite. T...
Continue reading
Version 10.0.2 released
August 04, 2024
by
thindil
1
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Added Resize button to th...
Continue reading
Weekly development report 2024/08/03
August 03, 2024
by
thindil
1
#weekly report
Another not quiet week in the stable version. One bug found by me, one reported by a player. Both should be fixed now without creating new ones. :) As always, thank you for reporting issues. More deta...
Continue reading
Development version 10.1 is here
July 28, 2024
by
thindil
2
#development release
This is the first development release of the 10.0 series of the game. The work on better, more friendly UI continues: added information about difference in modules' durability when showing information...
Continue reading
Weekly development report 2024/07/27
July 27, 2024
by
thindil
1
#weekly report
A week without finding a bug in the stable version is a lost week, right? Well, this one wasn't lost. :) Again, a few issues are found and fixed, so the stable version will be more stable. I will give...
Continue reading
Weekly development report 2024/07/20
July 20, 2024
by
thindil
1
#weekly report
The best moment to find issues in the stable version? Of course, 2 days after release. :P Fortunately, none of them crashing the game, so they can wait a bit before the next, more stable release. Mayb...
Continue reading
Version 10.0.1 arrived
July 14, 2024
by
thindil
1
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed No refreshing infor...
Continue reading
Weekly development report 2024/07/13
July 13, 2024
by
thindil
1
#weekly report
We have, again, something to report in the stable version. Many things, especially if compared to the standard silence. ;) Several issues were fixed this week: Crash when comparing modules during inst...
Continue reading
Weekly development report 2024/07/06
July 06, 2024
by
thindil
1
#weekly report
Back on track. Unfortunately, with some load. ;) A few days of peace, and then players started reporting issues with a new version. Of course, thank you very much for them. At least I have something t...
Continue reading
Major version 10.0 is available for download
June 30, 2024
by
thindil
2
#stable release
Finally, it is here. Delayed, but I hope the worst bugs are fixed now. I just wonder how many new are added too. :) A new, major, stable version of the game arrived. From visible changes, it brings mo...
Continue reading
Weekly development report 2024/06/29
June 29, 2024
by
thindil
1
#weekly report
The amount of found bugs in the week is very short. Perhaps I have to back to dad jokes about not finding anything new. :) The list of changes in shorter than in previous weeks. Also, nothing serious...
Continue reading
Weekly development report 2024/06/22
June 22, 2024
by
thindil
1
#weekly report
I'm still fixing bugs. At least they are slowly being harder to find. The list of changes is again longer than usual. So, the light in the tunnel definitely was a train of bugs. :) Let's see how it wi...
Continue reading
Weekly development report 2024/06/15
June 15, 2024
by
thindil
1
#weekly report
Fun with fixing bugs continues. Again, the list is quite long, and there are still several other bugs to fix. We will see in the next week, do the light in the tunnel is the end of the work or another...
Continue reading
Weekly development report 2024/06/08
June 08, 2024
by
thindil
1
#weekly report
And we are still in the phase of preparation for the next big release. Another fruitful week, some bugs were fixed, and several others wait for their turn. Well, at least I didn't notice any new bugs...
Continue reading
Weekly development report 2024/06/01
June 01, 2024
by
thindil
2
#weekly report
The fun with fixing bugs in preparation for the next big release of the game continues. Good thing is that they are fixed, bad thing, they shouldn't be there. :) Again, I will need more time to check...
Continue reading
Weekly development report 2024/05/25
May 25, 2024
by
thindil
1
#weekly report
The second extended week of preparations for the next big release is over. And I have feelings there will be even more of them. :) Well, at least later there should be less minor releases of the "stab...
Continue reading
Weekly development report 2024/05/18
May 18, 2024
by
thindil
2
#weekly report
The first extended week of preparation for the next big release is after us. :) The list of changes is even shorter than in the previous week, but the good news is that the game should now work proper...
Continue reading
Weekly development report 2024/05/11
May 11, 2024
by
thindil
1
#weekly report
The fourth week of preparations for the next big release ended. Unfortunately, it isn't the last week. While the list of found bugs is shorter this week, the reason is that I got stuck by one bug in W...
Continue reading
Weekly development report 2024/05/04
May 04, 2024
by
thindil
3
#weekly report
The third week of preparations for the next big release of the game ended. I'm not sure do this time the preparations will take four weeks as usual. I'm still finding bugs here. If it will be needed,...
Continue reading
Weekly development report 2024/04/27
April 27, 2024
by
thindil
2
#weekly report
The second week of preparation for the next big version of the game passed. Good news, I found the solution for the main showstopper bug. The bad news is that it needs a lot of work to fix it. And thi...
Continue reading
Weekly development report 2024/04/20
April 20, 2024
by
thindil
2
#weekly report
The first week of preparations to release the next big version of the game passed. Currently, here is one showstopper bug which must be fixed before the release happens. Also, I got some reports about...
Continue reading
Development version 9.9 arrived
April 14, 2024
by
thindil
1
#development release
This is the last development release of the 10.0 series of the game. The work on better, more friendly UI continues as in previous development versions: again, a couple of dialogs were refreshed and a...
Continue reading
Weekly development report 2024/04/13
April 13, 2024
by
thindil
1
#weekly report
And the last report for the stable version of 9.0 series is here. As almost usual, it is an empty report, so all bugs will be included in the next big version of the game. :) In the development versio...
Continue reading
Weekly development report 2024/04/06
April 06, 2024
by
thindil
1
#weekly report
And this time really looks like the current stable version is the last in the 9.0 series. Nothing found this week again, the focus was on the development version of the game. The development version s...
Continue reading
Version 9.0.8 released
March 31, 2024
by
thindil
1
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Setting the player'...
Continue reading
Weekly development report 2024/03/30
March 30, 2024
by
thindil
2
#weekly report
Seems like nothing more were found this week in the stable version. Only the previous week fixes waiting for release. Thus, in around 24 hours since this post, the new, perhaps the last stable version...
Continue reading
Weekly development report 2024/03/23
March 23, 2024
by
thindil
1
#weekly report
Well, the previous development report proved that I have problems with counting to ten. :) Of course, here will be one more development version of the game before the next major release. To be even mo...
Continue reading
Development version 9.8 is here
March 17, 2024
by
thindil
1
#development release
This is the eighth development release of the 10.0 series of the game. The work on better, more friendly UI continues as in previous development versions: some dialogs are more colorful now, plus a fe...
Continue reading
Weekly development report 2024/03/16
March 16, 2024
by
thindil
1
#weekly report
The current stable version will remain silent. Again nothing found there in the past week and in the next start preparations for the new major release of the game, so the work will be stopped here com...
Continue reading
Weekly development report 2024/03/09
March 09, 2024
by
thindil
1
#weekly report
And stable version has nothing to report again. Very weird. ;) If nothing change in the next week, the current version will be the last stable release for the 9.0 series, as we are close to the next m...
Continue reading
Weekly development report 2024/03/02
March 02, 2024
by
thindil
1
#weekly report
Stable version again nothing to report. I'm short of dad jokes about it. ;) Well, at least I can fully focus on the development version of the game. Speaking of which, here week similar to the previou...
Continue reading
Weekly development report 2024/02/24
February 24, 2024
by
thindil
1
#weekly report
And yes, the stable version has again nothing to report. The reason is that I'm focused on the development version, which usually has its own, new bugs. :) So, peace and quiet here this week. The deve...
Continue reading
Development version 9.7 is ready
February 18, 2024
by
thindil
1
#development release
This is the seventh development release of the 10.0 series of the game. The work on better, more friendly UI continues as in previous development versions: some dialogs are more colorful now, plus a f...
Continue reading
Weekly development report 2024/02/17
February 17, 2024
by
thindil
1
#weekly report
Another week passed without changes in the stable version of the game. As usual, I must miss something. Nothing to report here again. The development version continues fun with updating the game UI an...
Continue reading
Weekly development report 2024/02/10
February 10, 2024
by
thindil
2
#weekly report
We're going for some kind of record, another week without changes in the stable version of the game. Suspicious as usual. :) Nothing to report here again. The development version in this week got its...
Continue reading
Weekly development report 2024/02/03
February 03, 2024
by
thindil
2
#weekly report
Another month started and still nothing to report in the stable version of the game. Perhaps complaining about being blind stopped working. ;) Again, no changes here this week. The development version...
Continue reading
Weekly development report 2024/01/27
January 27, 2024
by
thindil
2
#weekly report
Still, nothing new was found in the stable version of the game. As usual, I should complain about my vision and ask for reporting bugs. Or I'm doing it? :) Same as in the previous week, nothing to rep...
Continue reading
Development version 9.6 arrived
January 21, 2024
by
thindil
1
#development release
This is the sixth development release of the 10.0 series of the game. The work on better, more friendly UI continues as in previous development versions: added ability to set wait time for Wait button...
Continue reading
Weekly development report 2024/01/20
January 20, 2024
by
thindil
1
#weekly report
Again, the stable version of the game is quiet. Time to call for help in bugs finding again. :) But for the last week, nothing to report here. The development version continues its walk towards the ne...
Continue reading
Weekly development report 2024/01/13
January 13, 2024
by
thindil
2
#weekly report
And the stable version is back to its favorite state, called quiet. A small change since last weeks. :) Nothing to report here, which means, I had more time to break things in the development version...
Continue reading
Version 9.0.7 arrived
January 07, 2024
by
thindil
2
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Crash when updating...
Continue reading
Weekly development report 2024/01/06
January 06, 2024
by
thindil
2
#weekly report
The next year started, next bugs found in the stable version. Thanks to a player who pointed me in the right direction, two bugs are fixed now: Crash during the combat between ships Crash when trying...
Continue reading
Version 9.0.6 released
December 31, 2023
by
thindil
2
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Changed Made the dialog w...
Continue reading
Weekly development report 2023/12/30
December 30, 2023
by
thindil
2
#weekly report
A fruitful week in the stable version. As usual, I'm not sure do it is good or bad. The good: fewer bugs in the stable version. The bad: they shouldn't be there. :) Here are the newest catches: The di...
Continue reading
Development version 9.5 released
December 24, 2023
by
thindil
2
#development release
This is the fifth development release of the 10.0 series of the game. The work on better, more friendly UI continues as in previous development versions: the in-game dialogs got some updates, mostly a...
Continue reading
Weekly development report 2023/12/23
December 23, 2023
by
thindil
1
#weekly report
Well, one player pointed me to some problems with the stable release and finally, some problems will be solved. For now, one thing should work properly, more things will be fixed in the next week: Fix...
Continue reading
Weekly development report 2023/12/16
December 16, 2023
by
thindil
2
#weekly report
And surprise, in the stable version another bug emerged from shadows: Fixed crash when the game is trying to create an enemy's patrol at ... a friendly base. That even shouldn't happen. I mean the eve...
Continue reading
Version 9.0.5 landed
December 10, 2023
by
thindil
2
#stable release
Time for the next, more stable release of the game. ;) It brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the l...
Continue reading
Weekly development report 2023/12/09
December 09, 2023
by
thindil
1
#weekly report
One more bug found in the stable version this week. And probably some more hide in the corners. ;) The last member of the player's ship's crew will work again, following the player's orders. And in 24...
Continue reading
Weekly development report 2023/12/02
December 02, 2023
by
thindil
2
#weekly report
As expected, I missed something in the stable version. Even more than one something. ;) I caught two bugs this week there: The game no longer shows empty categories (like Fuel/Money) in the trading sc...
Continue reading
Development version 9.4 is here
November 26, 2023
by
thindil
2
#development release
This is the fourth development release of the 10.0 series of the game. The work on better, more friendly UI still continues: the in-game dialogs got some updates, mostly adding more colors to them and...
Continue reading
Weekly development report 2023/11/25
November 25, 2023
by
thindil
2
#weekly
Still peace and quiet in the stable version. [Insert a dad joke here about not finding bugs] :). The good thing, I can focus on the development version of the game. Speaking of which, the development...
Continue reading
Weekly development report 2023/11/18
November 18, 2023
by
thindil
1
#weekly report
Another quiet week in the stable version. As usual, perhaps I need to fix my eyes first to find the bugs there. ;) Nothing to report here, my whole attention was on the development version of the game...
Continue reading
Weekly development report 2023/11/11
November 11, 2023
by
thindil
3
#weekly report
Again, the stable version returned to its quiet state. Again, I need a pointer to bugs. :) Nothing to report here this week. The development version goes forward in its standard, a quite slow speed. T...
Continue reading
Version 9.0.4 arrived
November 05, 2023
by
thindil
1
#stable release
Another release with a bit short list of changes. It brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last s...
Continue reading
Weekly development report 2023/11/04
November 04, 2023
by
thindil
1
#weekly report
If you look around deep enough, there always will be something to find. Also, it relates to bugs. Checking the stable version, I found that names of Drones' bases are not generated correctly. Now it s...
Continue reading
Development version 9.3 released
October 29, 2023
by
thindil
2
#development release
This is the third development release of the 10.0 series of the game. The work on better, more friendly UI continues: the shipyard screen is done for now, and the work shifted to the other in-game dia...
Continue reading
Weekly development report 2023/10/28
October 28, 2023
by
thindil
1
#weekly report
This time something new, no free week after release. Not sure do I should be happy about it. ;) Thanks to one of the players who pointed me in the right direction, I found another bug in the stable ve...
Continue reading
Version 9.0.3 is available
October 22, 2023
by
thindil
1
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Crash when trying t...
Continue reading
Weekly development report 2023/10/21
October 21, 2023
by
thindil
1
#weekly report
Another week with three more bugs found. I wonder how many are still hiding there. Probably I will find another after next two weeks, as usual. :) This week fixes: Crash when trying to train the playe...
Continue reading
Weekly development report 2023/10/14
October 14, 2023
by
thindil
2
#weekly report
The stable version got a new tradition I see. Two weeks of nothing and then a whole set of bugs found. Exactly two bugs found in this week here. I will wait one more week to check if there are no more...
Continue reading
Weekly development report 2023/10/07
October 07, 2023
by
thindil
2
#weekly report
The stable version of the game had another quiet week. Which probably means, bug waiting for emerge or for report. :) Again, no changes here. The development version is on its almost never-ending jour...
Continue reading
Development version 9.2 arrived
October 01, 2023
by
thindil
2
#development release
This is the second development release of the 10.0 series of the game. The work on better, more friendly UI continues almost as usual: now it is at upgrading the dialogs in the bases' shipyard's scree...
Continue reading
Weekly development report 2023/09/30
September 30, 2023
by
thindil
2
#weekly report
The stable version returned to its quiet state. As usual, time for complaining about not being able to find bugs. ;) Nothing to report here this week. The development version slowly marches forward. A...
Continue reading
Version 9.0.2 released
September 24, 2023
by
thindil
2
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Info about the modu...
Continue reading
Weekly development report 2023/09/23
September 23, 2023
by
thindil
3
#weekly report
And another fruitful week in the stable version. (Un)fortunately. ;) Several other bugs are fixed here, so it is again time for a bit more stable release. In around 24 hours since this post, it will b...
Continue reading
Weekly development report 2023/09/16
September 16, 2023
by
thindil
2
#weekly report
This week I have something to report in the stable version. Not sure if I should be happy about it. ;) Several bugs emerged during "tests" (read, playing) the game and I started to fixing them. There...
Continue reading
Weekly development report 2023/09/09
September 09, 2023
by
thindil
2
#weekly report
Another quiet week in the stable version. [Insert here a standard complaining about missing something]. :) Nothing to report, I need help to find something here. In the development version, I could st...
Continue reading
Development version 9.1 is here
September 03, 2023
by
thindil
1
#development release
This is the first development release of the 10.0 series of the game. The work on better, more friendly UI continues: a new map info dialog, updated the shipyard screen, plus some other small changes...
Continue reading
Weekly development report 2023/09/02
September 02, 2023
by
thindil
2
#weekly report
In the stable version, again, a quiet week passed. I'm definitely missing something there. Well, at least I could focus on the development version of the game. There are probably a lot of new "feature...
Continue reading
Weekly development report 2023/08/26
August 26, 2023
by
thindil
2
#weekly report
The stable version of the game returned to its common quiet state. As usual, it is a bit suspicious, I probably again miss something there. Some pointers to the bugs are welcome. :) The development ve...
Continue reading
Version 9.0.1 arrived
August 20, 2023
by
thindil
2
#stable release
And the cycle starts again. :) As several bugs found in the stable release, time for another, a bit more stable one. This release brings only fixed bugs for the major stable release. Binaries are avai...
Continue reading
Weekly development report 2023/08/19
August 19, 2023
by
thindil
2
#weekly report
This week brings only one fix for a bug in the stable version. That's as usual means, I miss something again. ;) Well, everyone will be able soon to check what exactly I missed. In around 24 hours sin...
Continue reading
Weekly development report 2023/08/12
August 12, 2023
by
thindil
1
#weekly report
As expected, exactly a day after the release, bugs started to report themselves. ;) I think for now I found the worst ones. No crashes yet noticed, so I will wait one more week to check if something m...
Continue reading
Major version 9.0 is available for download
August 06, 2023
by
thindil
2
#stable release
It is, again, the time of the year for the new major release of the game. This time it is even more special, minimally more than 7 years ago the version 0.1 of the game was released. I still wonder wh...
Continue reading
Weekly development report 2023/08/05
August 05, 2023
by
thindil
2
#weekly report
The last boring development report for version 9.0 of the game arrived. I have a bad feeling that the next reports will be very interesting, especially with information about fixed bugs. :) Again, the...
Continue reading
Weekly development report 2023/07/29
July 29, 2023
by
thindil
2
#weekly report
Here we are again, with the third from almost boring development reports before the next major version. Same as in previous weeks, the work was focused on fixing bugs (still nice amount found) and mov...
Continue reading
Weekly development report 2023/07/22
July 22, 2023
by
thindil
2
#weekly report
Another week passed, time for the second report from the "All Quiet on the Western Front" series. The half of time to the next big release passed again on testing the game, fixing bugs, and probably b...
Continue reading
Weekly development report 2023/07/15
July 15, 2023
by
thindil
2
#weekly report
And welcome to the first weekly development report from "boring and short" series, before a next major release of the game. I started testing the game and as expected, the bugs arrived. :) The whole w...
Continue reading
Development version 8.9 arrived
July 09, 2023
by
thindil
1
#development release
This is the last development release of the 9.0 series of the game. As the previous ones, it also brings mostly upgrades to the user interface: more information in the player's ship's modules' list, r...
Continue reading
Weekly development report 2023/07/08
July 08, 2023
by
thindil
2
#weekly report
Welcome to the last development report for the stable 8.0 series of the game. As by most time, no changes in the code here. I have a feeling that the next big version will have a lot more bug fixing r...
Continue reading
Weekly development report 2023/07/01
July 01, 2023
by
thindil
2
#weekly report
A new month and again nothing to report in the stable version. It means that probably the current stable version will remain in that state. There is just one more week before release of the last devel...
Continue reading
Weekly development report 2023/06/24
June 24, 2023
by
thindil
2
#weekly report
Another week without changes to the stable version. Well, I have a feeling that the next major stable release will have a lot more to report in the matter of bugs. :) The work in the development versi...
Continue reading
Weekly development report 2023/06/17
June 17, 2023
by
thindil
1
#weekly report
Another week with nothing to report in the stable version. As usual, I suspect I have blindness. :) In the development version, as always, the best time for finding bugs is a couple of days after a re...
Continue reading
Development version 8.8 is here
June 11, 2023
by
thindil
2
#development release
This is the eighth development release of the 9.0 version. The main work, visible to the others, was, as usual in the last development versions, focused on the game's UI: the work to update the look o...
Continue reading
Weekly development report 2023/06/10
June 10, 2023
by
thindil
1
#weekly report
Again, the stable version doesn't want to cooperate and doesn't report its bugs. ;) No changes here in the last week. The development version finally has something to show. Not too much, especially if...
Continue reading
Weekly development report 2023/06/03
June 03, 2023
by
thindil
2
#weekly report
And the stable version back to its quiet state. At least, I hope it means fewer bugs. ;) Nothing to report here this week. The development version still no things to show, or better, there are some th...
Continue reading
Version 8.0.7 is available
May 28, 2023
by
thindil
2
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Saved game doesn't...
Continue reading
Weekly development report 2023/05/27
May 27, 2023
by
thindil
2
#weekly report
As usual, if you dig deep enough, you will find something. ;) A bug with training rooms in the stable version found during work on the development version of the game. Time for the next, a bit more st...
Continue reading
Weekly development report 2023/05/20
May 20, 2023
by
thindil
3
#weekly report
Another quiet week in the stable version. I'm pretty sure soon something will appear here. :) In the development version, the work on the player's ship's module's info dialog slowly going to the end...
Continue reading
Development version 8.7 arrived
May 14, 2023
by
thindil
#development release
This is the seventh development release of the 9.0 version. The main work, visible to the others, was still focused on the game's UI: the work to update the look of the player's ship modules' info dia...
Continue reading
Weekly development report 2023/05/13
May 13, 2023
by
thindil
1
#weekly report
The stable version of the game seems stable. No bugs reported or found. Suspicious as usual. ;) The development version of the game as usual goes forward. I have probably too much fun with breaking th...
Continue reading
Weekly development report 2023/05/06
May 06, 2023
by
thindil
1
#weekly report
Again, nothing found in the stable version of the game in this week. I'm slowly out of dad jokes about not finding bugs in my own code. ;) The development version is still in the same place, just a bi...
Continue reading
Weekly development report 2023/04/29
April 29, 2023
by
thindil
1
#weekly report
The stable version still in sleeping more. A month without bug reports. Suspicious as usual. ;) Work on the development version is going with its normal speed: Added the new icon for setting ammunitio...
Continue reading
Weekly development report 2023/04/22
April 22, 2023
by
thindil
1
#weekly report
Another quiet week in the stable version... probably my bug reporting system (like mail, a couple of pages and discord) doesn't work. :) Anyway, nothing changed here. The development version continues...
Continue reading
Development version 8.6 is here
April 16, 2023
by
thindil
2
#development version
This is the sixth development release of the 9.0 version. The main work, visible to the others, was again focused on the game's UI: the work to update the look of the player's ship modules' info dialo...
Continue reading
Weekly development report 2023/04/15
April 15, 2023
by
thindil
2
#weekly report
Still no reports about bugs in the stable version. And I probably don't see something obvious. Nothing to report here. The development version visible changes are related mostly to the dialog with inf...
Continue reading
Weekly development report 2023/04/08
April 08, 2023
by
thindil
2
#weekly report
The stable version of the game remains "stable". No new bugs reported, noticed, etc. Something is missing there, probably my attention. :) No changes here. The development version, as usual, proofs th...
Continue reading
Weekly development report 2023/04/01
April 01, 2023
by
thindil
2
#weekly report
Very busy week: Implemented full real time combat Finished the last 3D assets for ships Added some new music to the game (now it is 100 mins in total) Rewritten the game in Whitespace programming lang...
Continue reading
Version 8.0.6 released
March 26, 2023
by
thindil
2
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Showing empty categ...
Continue reading
Weekly development report 2023/03/25
March 25, 2023
by
thindil
2
#weekly report
In the stable version, I found several more issues to fix. Only one more is to do, thus tomorrow a new a bit better looking and a little more stable version of the game will be available for download...
Continue reading
Development version 8.5 is ready
March 19, 2023
by
thindil
2
#development version
This is the fifth development release of the 9.0 version. The main work, visible to the others, was still focused on the game's UI: added information about coordinates to the lists of known bases and...
Continue reading
Weekly development report 2023/03/18
March 18, 2023
by
thindil
2
#weekly report
The stable version again proved that I'm blind. Got one report of crash and during investigating it I found more things to fix. At least, most of them are not crashes. I will have some work in the nex...
Continue reading
Weekly development report 2023/03/11
March 11, 2023
by
thindil
2
#weekly report
The stable version of the game returned to its usual, quiet state. No errors reported, no errors found. I think, something is there. :) The development version of the game goes forward, as usual, in a...
Continue reading
Weekly development report 2023/03/04
March 04, 2023
by
thindil
1
#weekly report
Again, in the stable version of the game, peace and quiet by the whole week after the newest release. Perhaps, people prepare a long list of problems. :) The development version has some visible chang...
Continue reading
Version 8.0.5 arrived
February 26, 2023
by
thindil
2
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Not showing paginat...
Continue reading
Weekly development report 2023/02/25
February 25, 2023
by
thindil
2
#weekly report
While nothing new detected in the stable version of the game this week, the fixes from the previous week are ready to deploy. Thus, in around 24 hours since this post, a new "stable" version of the ga...
Continue reading
Development version 8.4 released
February 19, 2023
by
thindil
2
#development release
This is the fourth development release of the 9.0 version. The main work, visible to the others, was still focused on the game's UI: updated the dialog for giving orders to the player's ship's crew me...
Continue reading
Weekly development report 2023/02/18
February 18, 2023
by
thindil
2
#weekly report
When looking deep enough, it is possible to find something to fix. For example, something visible, like the lack of pagination buttons for the list of known bases. ;) It is fixed now, plus added the c...
Continue reading
Weekly development report 2023/02/11
February 11, 2023
by
thindil
2
#weekly report
And the stable version of the game is back to its quiet state. Which mean, again, I should dig deeper there. At least for typos. :) The development version brings mostly updates to the lists of in-gam...
Continue reading
Version 8.0.4 is here
February 05, 2023
by
thindil
2
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Starting crew for p...
Continue reading
Weekly development report 2023/02/04
February 04, 2023
by
thindil
1
#weekly report
If you are looking deep enough... then someone will finally point you to the problem. :) One player found some problems with the Independent faction in the stable version and reported them. They are n...
Continue reading
Weekly development report 2023/01/28
January 28, 2023
by
thindil
2
#weekly report
And yes, the stable version is quiet again. I could write something about digging deeper for bugs, but I will leave it for the next week. :) Nothing to report there. The development version grows in i...
Continue reading
Development version 8.3 arrived
January 22, 2023
by
thindil
3
#development release
This is the third development release of the 9.0 version. The main work, visible to the others, was focused on the game's UI again: redesigned crew members list, information about the map's cell and a...
Continue reading
Weekly development report 2023/01/21
January 21, 2023
by
thindil
2
#weekly report
The stable version of the game is probably stable. ;) Again, I can't find anything bad there. Well, at least I have more time for the development version. Speaking of which, brings some visible change...
Continue reading
Weekly development report 2023/01/14
January 14, 2023
by
thindil
2
#weekly report
The stable version returned to the most common stage: all bugs are hidden, nothing emerged this week. As usual, I probably have to dig deeper. ;) In the development version, some small visible changes...
Continue reading
Version 8.0.3 released
January 08, 2023
by
thindil
2
#stable release
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Crash when moving a...
Continue reading
Weekly development report 2023/01/07
January 07, 2023
by
thindil
2
#weekly report
A new year, new bugs found in the stable version. Several of them are caught this week, thus in around 24 hours since this post, the new version of the game will be available for download. And then, t...
Continue reading
Weekly development report 2022/12/31
December 31, 2022
by
thindil
2
#weekly report
Again, but the last time in the year. :) Nothing to report in the stable version of the game. All bugs probably wait to emerge in the next year. The development version has to show something this week...
Continue reading
Development version 8.2 is here
December 25, 2022
by
thindil
2
#development release
This is the second development release of the 9.0 version. The main work was focused on the game's UI again: updated look of in-game tables, ability to set more colors in the game's themes and redesig...
Continue reading
Weekly development report 2022/12/24
December 24, 2022
by
thindil
2
#weekly report
Foremost: happy holidays, everyone. I wish you to have a great time during them. :) And standard weekly report. In the stable version, a real standard. No new bugs found this week, still one which I c...
Continue reading
Weekly development report 2022/12/17
December 17, 2022
by
thindil
2
#weekly report
Again, the quiet week in the stable version. As I'm focused on the development version, I can't find anything suspicious here. Well, I hope that the worst things are fixed now. :) In the development v...
Continue reading
Weekly development report 2022/12/10
December 10, 2022
by
thindil
2
#weekly report
The stable version back to its quiet state. Which probably again means that I miss something. Well, at least I have more time to break things in the development version. :) Speaking of which, here the...
Continue reading
Version 8.0.2 released
December 04, 2022
by
thindil
2
#stable release
The second minor release of the stable version of the game is available to download. This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (bot...
Continue reading
Weekly development report 2022/12/03
December 03, 2022
by
thindil
1
#weekly report
The stable version is under control if we speak about the work. At least for now. :) I found two more bugs and fixed them. There is still one issue , but I can't reproduce it. It looks like something...
Continue reading
Development version 8.1 is ready
November 27, 2022
by
thindil
2
#development release
This is the first development release of the 9.0 version. The main feature of the version are updates to the game's UI: better numerical fields, more colors in the knowledge screen. Also, it brings fi...
Continue reading
Weekly development report 2022/11/26
November 26, 2022
by
thindil
1
#weekly report
Busy week in the stable version. Good news: I found bugs. Bad news: they shouldn't be there. :) Well, at least I fixed them, but as far I see there are still a couple to fix. Let's hope that the next...
Continue reading
Version 8.0.1 landed
November 20, 2022
by
thindil
2
#stable release
And the cycle starts again. :) The first minor release of the stable version of the game is available to download. This release brings only fixed bugs for the major stable release. Binaries are availa...
Continue reading
Weekly development report 2022/11/19
November 19, 2022
by
thindil
1
#weekly report
In the stable version, I think I found enough bugs for the new release. As far I know the life, I will find another on Monday. :) Anyway, in around 24 hours since this post, a new stable version of th...
Continue reading
Weekly development report 2022/11/12
November 12, 2022
by
thindil
2
#weekly report
The plan was to release a new, more stable version on this Sunday, but today I found a few bugs related to filtering the items' lists. The game doesn't show all items' types available, for example in...
Continue reading
Weekly development report 2022/11/05
November 05, 2022
by
thindil
3
#weekly report
Stable version, as expected, a day or two after the release, bugs started emerging. Fortunately for now, nothing game-blocking. Thus, I will wait one more week before the next, more stable release of...
Continue reading
New major version 8.0 arrived
October 30, 2022
by
thindil
2
#stable release
Here we go again. After another few months of work, a new, big "stable" release of the game is available for download. While it doesn't bring new features to the game, the changes since the previous v...
Continue reading
Weekly development report 2022/10/29
October 29, 2022
by
thindil
1
#weekly report
Time for the last boring update before the big release. And then, probably as usual, will be time for weekly more stable releases. :D The work on the next stable version is done. As usual, I didn't ha...
Continue reading
Weekly development report 2022/10/22
October 22, 2022
by
thindil
2
#weekly report
The third week of preparation for the next big release after me. Again, these weeks are too short. :) At least, the list of changes is a bit longer than the previous one. Fixed showing the list of ins...
Continue reading
Weekly development report 2022/10/15
October 15, 2022
by
thindil
2
#weekly report
And the second week of preparations for the next big release passed. As usual, it passed too fast. :) This time report is even shorter than in the previous week. Most of the time were spent on moving...
Continue reading
Weekly development report 2022/10/08
October 08, 2022
by
thindil
2
#weekly report
Welcome to the first post from the "No changes on the Western Front" series. As the preparations for the next big stable release are on the way, no new things are coming to the game. From the other si...
Continue reading
Development version 7.9 arrived
October 02, 2022
by
thindil
2
#development release
This is the last development release of the 8.0 version. Again, the most changes are related to the game's UI, especially to managing the player's ship crew members. It also brings updated the project...
Continue reading
Weekly development report 2022/10/01
October 01, 2022
by
thindil
2
#weekly report
Again, nothing to report in the stable version. Which means, from now, the stable version is going to sleep for the next four weeks as the whole focus will be on preparing the next big stable release...
Continue reading
Weekly development report 2022/09/24
September 24, 2022
by
thindil
1
#weekly report
The stable version stays quiet. And probably will stay in this state for some time. As the time to release the last development version of the game comes closer, soon the whole development focus will...
Continue reading
Weekly development report 2022/09/17
September 17, 2022
by
thindil
3
#weekly report
No news is good news. Thus, there are good news from the stable version of the game. :) At least, I hope for them. Nothing to report here. The development version of the game brings several upgrades a...
Continue reading
Weekly development report 2022/09/10
September 10, 2022
by
thindil
2
#weekly report
The state of the stable version is as usual: no bugs found or reported, thus no changes here. Well, at least I have more time to spend with the development version. :) Speaking of which, the work prog...
Continue reading
Development version 7.8 is ready to download
September 04, 2022
by
thindil
1
#development release
This is the eighth development release of the 8.0 version. The work to update the UI continues: this time, the player's ship's crew members' inventory UI was updated. It also brings updated the projec...
Continue reading
Weekly development report 2022/09/03
September 03, 2022
by
thindil
2
#weekly report
Another quiet week in the stable version. No problems found or reported. Looks like I have to dig deeper. :) The development version is going forward. This week bring many invisible changes for player...
Continue reading
Weekly development report 2022/08/27
August 27, 2022
by
thindil
2
#weekly report
The standard part about the stable version: I'm blind and nobody reported any bug there. Thus, another quiet week there. In the development version, the work is still mostly focused on the better play...
Continue reading
Weekly development report 2022/08/20
August 20, 2022
by
thindil
2
#weekly report
And again the quiet week in the stable version, no one reported yet problems with the newest stable version of the game. As usual, something is probably missing. ;) In the development version, work go...
Continue reading
Version 7.0.10 released
August 14, 2022
by
thindil
2
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Tab traverse in negotiate hir...
Continue reading
Weekly development report 2022/08/13
August 13, 2022
by
thindil
2
#weekly report
Yet another bug found in the stable version, for some reason the game doesn't show information about change of items to break. It should be fixed now. Again, in around 24 hours after this post, a new,...
Continue reading
Development version 7.7 arrived
August 07, 2022
by
thindil
2
#development release
This is the seventh development release of the 8.0 version. The work to update the UI is still on the way: many dialogs buttons texts changed to icons and buttons again, redesigned crafting screen, mo...
Continue reading
Weekly development report 2022/08/06
August 06, 2022
by
thindil
2
#weekly report
Again, if someone looks deep enough, bugs will be found. During the play with UI in the development version of the game, I found a couple of issues in the stable version. Fortunately, nothing serious,...
Continue reading
Weekly development report 2022/07/23
July 30, 2022
by
thindil
2
#weekly report
Looks like this month will pass without any new stable releases. No changes in the stable version of the game in this week. In the development version, the fun with updating the game UI slowly moving...
Continue reading
Weekly development report 2022/07/23
July 23, 2022
by
thindil
2
#weekly report
Stable version looks stable for now. Perhaps until I will not look closer at it. :) Again, nothing to report here. In the development version, probably never-ending story about upgrading the UI contin...
Continue reading
Weekly development report 2022/07/16
July 16, 2022
by
thindil
2
#weekly report
Again, a quiet week in the stable version of the game. Someone has to point me to something, what I'm missing there. :) In the development version, the work on the next release started, after the last...
Continue reading
Development version 7.6 is available
July 10, 2022
by
thindil
2
#development release
This is the sixth development release of the 8.0 version. The work to update the UI continues: better looking looting bases' screen, many dialogs buttons texts changed to icons, some other small chang...
Continue reading
Weekly development report 2022/07/09
July 09, 2022
by
thindil
2
#weekly report
Another quiet week in the stable version of the game. Probably another missed bugs there. :) No work in this week here. The development version action, which could be called “beauty contest”, cont...
Continue reading
Weekly development report 2022/07/02
July 02, 2022
by
thindil
2
#weekly report
The stable version, again quiet. Probably because I spend too much time with the development version. Nothing to report here, but I'm curious about bug reports from the other people. :) The developmen...
Continue reading
Weekly development report 2022/06/25
June 25, 2022
by
thindil
2
#weekly report
After the release, the stable version of the game is quiet again. Which probably means I'm missing something again. :) Nothing changed here in the past week. In the development version, the whole week...
Continue reading
Version 7.0.9 is here
June 19, 2022
by
thindil
2
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Changed Don't show empty crew membe...
Continue reading
Weekly development report 2022/06/18
June 18, 2022
by
thindil
2
#weekly report
While the stable version was quiet this week, there are still a few fixes for bugs from the previous week await for release. Thus, in around 24 hours since this post a new, more stable version of the...
Continue reading
Development version 7.5 is ready
June 12, 2022
by
thindil
2
#development release
This is the fifth development release of the 8.0 version. The work to update the UI continues: better give items from the player's ship's cargo to the crew members dialog, better looking the in-game h...
Continue reading
Weekly development report 2022/06/11
June 11, 2022
by
thindil
2
#weekly report
In the stable version: The best time for finding bugs is a day or two after a release. This rule worked this time. I fixed them, but they have to wait for release because there is scheduled a new deve...
Continue reading
Version 7.0.8 is ready
June 05, 2022
by
thindil
2
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Not setting properly amount o...
Continue reading
Weekly development report 2022/06/04
June 04, 2022
by
thindil
2
#weekly report
This week, only a few typos found in the stable version of the game. And probably a lot more to fix are around. :) Anyway, in around 24 hours since this post a new, more grammar friendly and with a co...
Continue reading
Weekly development report 2022/05/28
May 28, 2022
by
thindil
1
#weekly report
Looks like finally I start finding the problems. ;) During the work at the development version of the game, I also found a few small, not crashing issues with shipyards in bases in the stable version...
Continue reading
Version 7.0.7 arrived
May 22, 2022
by
thindil
2
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release: Fixed Crash when showing informatio...
Continue reading
Weekly development report 2022/05/21
May 21, 2022
by
thindil
1
#weekly report
If you ask long enough, someone will finally help you. :) This could be a summary of this week in the stable version of the game. One player pointed me to two problems related to the game, and I also...
Continue reading
Development version 7.4 is here
May 15, 2022
by
thindil
1
#development release
This is the fourth development release of the 8.0 version. The main feature of the version are again updates to the game UI: better information about modules during installing them in bases' shipyards...
Continue reading
Weekly development report 2022/05/14
May 14, 2022
by
thindil
1
#weekly report
In the stable version, back to normal, no unexpected features found in this week, no nothing to report. I need to go deeper. :) In the development version, there are finally some visible changes too...
Continue reading
Version 7.0.6 is here
May 08, 2022
by
thindil
2
#stable release
This time the list of fixed bugs is a bit longer, the whole 4 entries. :) This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). Below are...
Continue reading
Weekly development report 2022/05/07
May 07, 2022
by
thindil
1
#weekly report
In the stable version, I could say, as usual. The last few weeks were quiet and this week suddenly a few bugs encountered. With the one on plain sigh. At least something to report. :) Well, installing...
Continue reading
Weekly development report 2022/04/30
April 30, 2022
by
thindil
1
#weekly report
Still nothing to report in the stable version. But I have some things to check there. I also checked one old report about problems with lagging keys on Windows , and it looks good for me. If someone c...
Continue reading
Weekly development report 2022/04/23
April 23, 2022
by
thindil
1
#weekly report
Another quiet week in the stable version. Probably again I'm missing something important. Well, for now, nothing new to report there. In the development version of the game, the most time in the week...
Continue reading
Development version 7.3 arrived
April 17, 2022
by
thindil
1
#development release
This is the third development release of the 8.0 version. The main feature of the version are again updates to the game UI: a few new icons for various elements of the user interface. Also, it brings...
Continue reading
Weekly development report 2022/04/16
April 16, 2022
by
thindil
1
#weekly report
Foremost, happy holidays, everyone. And after a short celebration, back to the topic. :) In the stable version, the week without any bug report. Weird, probably the ticket's system stopped working. :)...
Continue reading
Version 7.0.5 is available
April 10, 2022
by
thindil
1
#stable release
Again, one annoying bug fixed, time for the new, more stable release of the game. :) Thank you again for reporting issues. This release brings only fixed bugs for stable release. Binaries are availabl...
Continue reading
Weekly development report 2022/04/09
April 09, 2022
by
thindil
1
#weekly report
Another week, another bug reported by the player in the “stable” version. This one could be even funny if it is not crashing the game: the in-game clock can go further in hours than the planned. I...
Continue reading
Version 7.0.4 is ready
April 03, 2022
by
thindil
1
#stable release
Definitely back to the weekly “stable” releases. :) Here is the next, again more stable than the previous release of the game. Thank you everyone for reporting the bugs. This release brings only f...
Continue reading
Weekly development report 2022/04/02
April 02, 2022
by
thindil
1
#weekly report
As expected, just after release of the new stable version, another bug reported. This time during fixing and testing it I also found a few another. They fixed too, thus in around 24 hours since this p...
Continue reading
Version 7.0.3 arrived
March 27, 2022
by
thindil
1
#stable release
Another week, another more stable version is ready. Again, thank you for reporting the bugs. This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both...
Continue reading
Weekly development report 2022/03/26
March 26, 2022
by
thindil
1
#weekly report
Another week and other bugs found in the stable version. Looks like I'm back again to weekly releases. :) As always, thank you for reporting the problems. They should be fixed now and in around 24 hou...
Continue reading
Development version 7.2 is available
March 20, 2022
by
thindil
#development release
This is the second development release of the 8.0 version. The main feature of the version are again updates to the game UI: a few new icons for various elements of the user interface. Binaries are av...
Continue reading
Weekly development report 2022/03/19
March 19, 2022
by
thindil
#weekly report
As always, the worst bugs are hidden in plain sigh. Fortunately, one player pointed me there. As it was really game stopper, it got a fast fix plus another, more stable version of the game. And let's...
Continue reading
Version 7.0.2 is here
March 15, 2022
by
thindil
1
#stable release
This time, the list of changes is very short, but fix one annoying bug (thank you for reporting it). This release brings only fixed bugs for stable release. Binaries are available for Linux and Window...
Continue reading
Weekly development report 2022/03/12
March 12, 2022
by
thindil
1
#weekly report
Spending the whole time with the development version causes that the stable version looks like it doesn't have any bugs. Let's hope it is true. :) Nothing new here to report. In the development versio...
Continue reading
Weekly development report 2022/03/05
March 05, 2022
by
thindil
1
#weekly report
The stable version of the game is quiet. Too quiet. Probably the worst bugs fixed, but the small ones should be somewhere. I need to investigate it. :) The development version going in its standard pa...
Continue reading
Weekly development report 2022/02/26
February 26, 2022
by
thindil
1
#weekly report
In the stable version, nothing to report. At least, I can't find any bugs there. Would be good if someone can confirm lack of problems. :P In the development version, the almost never ending saga of u...
Continue reading
Development version 7.1 is here
February 20, 2022
by
thindil
#development release
This is the first development release of the 8.0 version. The main feature of the version are updates to the game UI: a few new icons for various elements of the user interface, plus added the message...
Continue reading
Weekly development report 2022/02/19
February 19, 2022
by
thindil
#weekly report
Peace and quiet in the stable version of the game in this week. As usual, I probably miss something important there. :) The report for the development version is also a quite short this time, but the...
Continue reading
Version 7.0.1 is available for download
February 13, 2022
by
thindil
2
#stable release
The fun with fixing bugs in the stable version is back. :) Here is the next, a bit more stable version of the game. This release brings only fixed bugs for stable release. Binaries are available for L...
Continue reading
Weekly development report 2022/02/12
February 12, 2022
by
thindil
1
#weekly report
This week, I fixed a bug that caused the player's ship's crew to stop cleaning the ship if there are no sufficient tools for everyone. Thus, I think it is time for another, a bit more stable release...
Continue reading
Weekly development report 2022/02/05
February 05, 2022
by
thindil
1
#weekly report
And another two small bugs found in the stable version. Fortunately, same as in the previous week, they are mostly cosmetic issues, thus shouldn't be too annoying. :) I better will wait one more week,...
Continue reading
Weekly development report 2022/01/29
January 29, 2022
by
thindil
1
#weekly report
And tradition happens: one day after the new, big, stable release, a bug found. Good thing, it is fixed. At least it isn't something critical, thus it can wait a moment for release, so, maybe in the n...
Continue reading
New major version: 7.0 is available for download
January 23, 2022
by
thindil
1
#stable release
Again, after almost the whole year of work, the new big stable version of the game, 7.0 arrived. The same as the previous version, this one focused mostly on fixing various bugs and refreshing and red...
Continue reading
Weekly development report 2022/01/22
January 22, 2022
by
thindil
1
#weekly report
The last week of preparation for the next big stable release finished. As usual, the most problems found in the last minute checks, mostly related to the shipyard type of bases. Anyway, still better t...
Continue reading
Weekly development report 2022/01/15
January 15, 2022
by
thindil
1
#weekly report
The third week of the preparation for the next big stable release passed. This time even less to show than earlier. But there are some changes in the game's code, technobabble below: A lot of work don...
Continue reading
Weekly development report 2022/01/08
January 08, 2022
by
thindil
1
#weekly report
The second week of preparation for the next stable release finished. Again, not too many interesting things to show. The most work this week spent on code cleanup, same as in the previous week. And st...
Continue reading
Weekly development report 2022/01/01
January 01, 2022
by
thindil
1
#weekly report
Of course, Happy New Year, everyone. :) Let's hope, as usual, that this one will be better than the previous. All the best for everyone. And now back to routine. Welcome to the first of the series of...
Continue reading
Development version 6.9 is available for download
December 26, 2021
by
thindil
1
#development release
This is the last development release of the 7.0 version. The main feature of the version is again more updates to the game UI: ability to show the player's ship's crew members skills on the crew list,...
Continue reading
Weekly development report: 2021/12/25
December 25, 2021
by
thindil
1
#weekly report
First, the most important thing: happy holidays, everyone. A lot of good loot, not only in games but also in the real world too. :) And of course, take care. All the best for you and your relatives an...
Continue reading
Weekly development report: 2021/12/18
December 18, 2021
by
thindil
1
#weekly report
In the stable version, nothing to report. Which mean, the work here is probably finished. The development version soon enters its final preparation state. But there is still one week to go. :) In the...
Continue reading
Weekly development report: 2021/12/11
December 11, 2021
by
thindil
1
#weekly report
In the stable version, again, nothing to report. The next week will be the last when something can be changed, because soon the development version of the game will enter “bug-fix only” mode. Spea...
Continue reading
Weekly development report: 2021/12/04
December 04, 2021
by
thindil
1
#weekly report
Another almost quiet week in the stable version. With exception that there is again problem with lack of compatibility of Linux version with a bit older system libraries. Some day I should find a solu...
Continue reading
Development version 6.8 is here
November 28, 2021
by
thindil
1
#development release
This is the eighth development release of the 7.0 version. The main feature of the version is again more updates to the game UI: added info about skill level in school and during assigning members to...
Continue reading
Weekly development report: 2021/11/27
November 27, 2021
by
thindil
1
#weekly report
The stable version back to its natural state. No bugs reported or found there. Something wait to discover. :) The development version of the game going forward in its normal speed. In this week, mostl...
Continue reading
Version 6.0.12 arrived
November 21, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/11/20
November 20, 2021
by
thindil
1
#weekly report
I'm not sure if I should be happy about that, but finally I found something to fix in the stable version. :) It not always delete saved games files after finishing the game. This mean, in around 24 ho...
Continue reading
Weekly development report: 2021/11/13
November 13, 2021
by
thindil
1
#weekly report
Again, nothing to report in the stable version of the game… which mean I need to dig deeper to find the bugs. There must be something. :) In the development version, the work on updating the game UI...
Continue reading
Weekly development report: 2021/11/06
November 06, 2021
by
thindil
1
#weekly report
Another quiet week in the stable version. As usual, I'm probably missing some bugs. Well, soon, or later I will find them… or someone helps me with them. :) In the development version, the work on v...
Continue reading
Development version 6.7 is ready
October 31, 2021
by
thindil
1
#development release
This is the seventh development release of the 7.0 version. The main feature of the version is again more updates to the game UI: added info about skill level in school and during assigning members to...
Continue reading
Weekly development report: 2021/10/30
October 30, 2021
by
thindil
1
#weekly report
Again, after the release, the stable version is suspiciously quiet. Sure, here are a few problems to fix, but all of them require a lot of changes in the code. Thus, they are a work in progress in the...
Continue reading
Version 6.0.11 is available for download
October 24, 2021
by
thindil
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/10/23
October 23, 2021
by
thindil
#weekly report
Another week with delivering several fixes to bugs. There are left a couple of them, all related to the UI, but unfortunately, fixing them require changing a lot of code. They will be soon or later fi...
Continue reading
Weekly development report: 2021/10/16
October 16, 2021
by
thindil
1
#weekly report
And again, the new stable version released, new bugs after couple days emerged. I want to thank a few people who reported them. Now I need to start to fix them. I hope, in the next week, I should have...
Continue reading
Version 6.0.10 is here
October 10, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/10/09
October 09, 2021
by
thindil
1
#weekly report
This week brings again a lot of fixes for the various bugs in the “stable” version of the game. It should be now a bit more “stable”. :) I want to thank all who reported any problems with the...
Continue reading
Development version 6.6 is available
October 03, 2021
by
thindil
1
#development release
This is the sixth development release of the 7.0 version. The main feature of the version is again more updates to the game UI: added option to sort some lists in the game and ability to use various i...
Continue reading
Weekly development report: 2021/10/02
October 02, 2021
by
thindil
1
#weekly report
Referring to my previous week post, yes, I'm blind. :) Some brave soul started playing the Drones faction and found a whole horde of problems. Now I'm slowly fixing them, still several are waiting. At...
Continue reading
Weekly development report: 2021/09/25
September 25, 2021
by
thindil
#weekly report
Another quiet week in the stable version. No bugs reported, plus I'm blind and don't see anything. My guess: yet. :) The development version in this week has even something to show: The work on manipu...
Continue reading
Version 6.0.9 is ready
September 19, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/09/18
September 18, 2021
by
thindil
1
#weekly report
This week again quiet in the stable version. It means that the last fixes for the found bugs can be released. :) In around 24 hours since this post, a new, more stable version of the game will be avai...
Continue reading
Weekly development report: 2021/09/11
September 11, 2021
by
thindil
#weekly report
If you dig deep enough, you will find something to fix. :) In the stable version, I found that space key sometimes react weird. It is now fixed. Because it doesn't cause any crashes, I will wait with...
Continue reading
Development version 6.5 is here
September 05, 2021
by
thindil
1
#development release
This is the fifth development release of the 7.0 version. The main feature of the version is again more updates to the game UI: added option to sort some lists in the game and refreshed the debug inte...
Continue reading
Weekly development report: 2021/09/04
September 04, 2021
by
thindil
1
#weekly report
Again, peace and quiet on the Western… err, stable version of the game. :) Nothing new was found here. I need to dig deeper. The development version is going in its pace forward. Most of the changes...
Continue reading
Version 6.0.8 arrived
August 29, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/08/28
August 28, 2021
by
thindil
1
#weekly report
They said that the best place to hide is plain sight. And I see some of my bugs know this rule. :) Just caught two of them, related to entering a wrong value in numeric fields, like amount items to bu...
Continue reading
Weekly development report: 2021/08/21
August 21, 2021
by
thindil
1
#weekly report
The stable version is quiet again. Looks like the most annoying bugs are fixed... or everyone has given up. :) No things to report here. In the development version, the work on making the game UI more...
Continue reading
Weekly development report: 2021/08/14
August 14, 2021
by
thindil
1
#weekly report
Another quiet week in the stable version. The only change was the update to the development documentation for the project, but nothing in the game itself. I probably need help there to find something...
Continue reading
Development version 6.4 is available
August 08, 2021
by
thindil
#development release
This is the fourth development release of the 7.0 version. The main feature of the version is again more updates to the game UI: added option to move around dialogs and sort some lists, plus updated i...
Continue reading
Weekly development report: 2021/08/07
August 07, 2021
by
thindil
#weekly report
And again, suspiciously quiet week in the stable version. There must be bugs, just I can't find them. :) Well, probably soon, or later I will catch any, especially if someone will show me them. In the...
Continue reading
Version 6.0.7 is available for download
August 01, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/07/31
July 31, 2021
by
thindil
1
#weekly report
Referring to the previous week post: now I know what I was missing in the stable version of the game: not working renaming for modules and crew members. ;) Ok, these are fixed now, same as showing inf...
Continue reading
Weekly development report: 2021/07/24
July 24, 2021
by
thindil
1
#weekly report
Stable version in this week was quiet. Which means, as usual, I probably miss something there. :) In the development version, the fun with UI continues: The most of the week spend on adding ability to...
Continue reading
Version 6.0.6 is ready
July 18, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/07/17
July 17, 2021
by
thindil
1
#weekly report
In the stable version, a couple (literally) bugs were found this week. Also, the in-game help was updated, and it is now a bit more grammar friendly. This mean I'm ready to release another almost stab...
Continue reading
Development version 6.3 is ready
July 11, 2021
by
thindil
1
#development release
This is the third development release of the 7.0 version. The main feature of the version is again more updates to the game UI: redesigned a few of screens, some small changes to the default the game...
Continue reading
Weekly development report: 2021/07/10
July 10, 2021
by
thindil
1
#weekly report
I could now almost copy and paste the report from the last week about the stable version. A few days after the last release, I found that setting reward for missions in bases doesn't work properly. Al...
Continue reading
Version 6.0.5 has landed
July 04, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/07/03
July 03, 2021
by
thindil
1
#weekly report
As usual, the best day for catching bugs is the next day after a release. :) Literally one day after the latest stable release, one player reported a crash. Also, a couple other non-crashing problems...
Continue reading
Version 6.0.4 is here
June 27, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/06/26
June 26, 2021
by
thindil
1
#weekly report
In the stable version, looks like all the problems which I know are fixed. Probably a whole other world of bugs is hidden somewhere. :) Anyway, as the game is more stable, time for the next release. I...
Continue reading
Weekly development report: 2021/06/19
June 19, 2021
by
thindil
1
#weekly report
The stable version, the best describe Woody Allen quote: If you want to make God laugh, tell him about your plans. I was hoping that I have been able to do a new release this Sunday, but literally tod...
Continue reading
Development version 6.2 is available for download
June 13, 2021
by
thindil
#development release
This is the second development release of the 7.0 version. The main feature of the version is more updates to the game UI: better setting keyboard shortcut, redesigned crafting screen and buying recip...
Continue reading
Weekly development report: 2021/06/12
June 12, 2021
by
thindil
#weekly report
In the stable branch, a new version was released. A few quiet days passed and of course I had to find a couple of typos. Again, no crashes noticed, thus if you got one, please report it to me. It also...
Continue reading
Version 6.0.3 arrived
June 06, 2021
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/06/05
June 05, 2021
by
thindil
1
#weekly report
In the stable version, problems with setting keyboard shortcuts were fixed, and I finally found the problem with giving items to the crew members from the player's ship cargo. It is fixed now too, thu...
Continue reading
Weekly development report 2021/05/29
May 29, 2021
by
thindil
1
#weekly report
Looks like typos in the stable version will have to wait one more week to release. I also found a few problems with setting various keyboard shortcuts, and I'm slowly fixing them all. Well, at least t...
Continue reading
Weekly development report: 2021/05/22
May 22, 2021
by
thindil
1
#weekly report
When I was thinking that this week will be quiet in the stable version, the reality was informed me today that I'm wrong. :) I found a few typos in the stable version. They are fixed now, but I will t...
Continue reading
Development version 6.1 is available for download
May 16, 2021
by
thindil
1
#developement release
This is the first development release of the 7.0 version. The main feature of the version is more updates to the game UI: added option to move various UI elements with mouse wheel, ability to set own...
Continue reading
Weekly development report: 2021/05/15
May 15, 2021
by
thindil
1
#weekly report
The preparation for the stable release was a bit more interesting than usual. Literally a few minutes before, I found a few crashing bugs. Probably, the best moment for it. :) They are fixed now. Anyw...
Continue reading
Version 6.0.2 is ready
May 09, 2021
by
thindil
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/us...
Continue reading
Weekly development report: 2021/05/08
May 08, 2021
by
thindil
1
#weekly report
In the stable version: all the bugs which I was able to find are fixed by now. This mean, in around 24 hours since this post a new, a bit less buggy version of the game will be available for download...
Continue reading
Weekly development report: 2021/05/01
May 01, 2021
by
thindil
1
#weekly report
As usual, again the day after the release new bugs in the stable version were found. Fortunately, this time only "cosmetic" things, no crashes yet. Probably I'm missing something. :) Anyway, the hunt...
Continue reading
Version 6.0.1 is available for download
April 25, 2021
by
thindil
1
#stable release
The fun with bug fixes releases starts again. This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on L...
Continue reading
Weekly development report: 2021/04/24
April 24, 2021
by
thindil
1
#weekly report
As usual, the big release was a great success... in finding bugs. :) More seriously, definitely success and much better than the previous version. I got some nice feedback too. Thank you very much eve...
Continue reading
Version 6.0 is here
April 18, 2021
by
thindil
1
#stable release
Again, after around one year of the development, a new stable version of the game is here. From the players point of view, this version brings only refreshed the user interface and some fixes for bugs...
Continue reading
Weekly development report: 2021/04/17
April 17, 2021
by
thindil
1
#weekly report
The final week before the next big release ended. Everything is finished, at least for this version. Some last minute preparations, mostly related to the advertising of the game, will be done tomorrow...
Continue reading
Weekly development report: 2021/04/10
April 10, 2021
by
thindil
1
#weekly report
Another week in "All Quiet on the Western Front" style. Work slowly continues towards a new major release, just one more week to go. This week changes are: Lists of player's ship crew and modules got...
Continue reading
Weekly development report: 2021/04/03
April 03, 2021
by
thindil
#weekly report
Final countdown to the next major version release continues. The most of this week report could be copied from the last week :) Anyway: Adding pagination to various lists in the game goes on. In this...
Continue reading
Weekly development report: 2021/03/27
March 27, 2021
by
thindil
#weekly report
And time for a few boring weekly reports. Yes, the whole development version in the last year was focused only on one thing: the UI, but now as the next major stable release incoming, the reports will...
Continue reading
Development version 5.9 released
March 21, 2021
by
thindil
#development release
This is the last development release of the 6.0 version. The main feature of the version is more updates to the game UI: redesigned ship info and knowledge screens and many other small changes to the...
Continue reading
Weekly development report: 2021/03/20
March 20, 2021
by
thindil
#weekly report
From the player point of view, the game is going currently in the worst state. As the development cycle is close to the next major release, the current stable version of the game is going to the attic...
Continue reading
Weekly development report: 2021/03/13
March 13, 2021
by
thindil
1
#weekly report
And traditionally, the previous week was with screenshots, this one must be without :) The week was spent on various under the hood works: Fixed hiding next turn button in combat after win it in board...
Continue reading
Weekly development report: 2021/03/06
March 06, 2021
by
thindil
#weekly report
Another week which passed too fast :) Work on polishing the game UI continues. At least, this time here will be something to show. Finished work on various question's dialogs. Now they should look on...
Continue reading
Weekly development report: 2021/02/27
February 27, 2021
by
thindil
1
#weekly report
This week was passed definitely too fast :) The most of the work was spent on various under the hood tasks, thus no screenshots this time. Started work on redesign various questions' dialog, so they w...
Continue reading
New development version: 5.8
February 21, 2021
by
thindil
#development release
This is the eight development release of the 6.0 version. The main feature of the version is more updates to the game UI: redesigned trade and hire recruits in bases screens and many other small chang...
Continue reading
Weekly development report: 2021/02/20
February 20, 2021
by
thindil
1
#weekly report
The stable version again entered into sleep mode. Nothing new here. The development version work continues as usual. On topic as usual either. :) Visible changes are: I've added some tooltips to vario...
Continue reading
Version 5.0.9 arrived
February 14, 2021
by
thindil
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2021/02/13
February 13, 2021
by
thindil
#weekly report
This slowly is starting to be a tradition: when I find one bug in the stable version, almost always the second appears somewhere too :) Which mean, in around 24 hours since this post, a new bit more s...
Continue reading
Weekly development report: 2021/02/06
February 06, 2021
by
thindil
1
#weekly report
And as promised, the whole week was related to fixing and making small changes to the game UI. Finally, the shipyard screen shows real prices, based on trader skill and the player reputation, for ship...
Continue reading
Weekly development report: 2021/01/30
January 30, 2021
by
thindil
1
#weekly report
[Copy + paste info about fun with UI in the development version] as usual :) Updated shipyard UI a bit: removed the old selection of install or remove modules with the new buttons . I'm a bit surprise...
Continue reading
Development version 5.7 is here
January 24, 2021
by
thindil
1
#developent release
This is the seventh development release of the 6.0 version. The main feature of the version is more updates to the game UI: redesigned trade and hire recruits in bases screens and many other small cha...
Continue reading
Weekly development report: 2021/01/23
January 23, 2021
by
thindil
#weekly report
And fun with redesign UI in the development version, as usual, continues. To be honest in this week was done even a bit more than I expected :) The first version of new UI to hire new crew members in...
Continue reading
Weekly development report: 2021/01/16
January 16, 2021
by
thindil
1
#weekly report
Saga with updating UI continues. At least in the development version. Because the stable version is quiet as almost usual :) And more details: Search for recipes to buy in bases is made case-insensiti...
Continue reading
Weekly development report: 2021/01/09
January 09, 2021
by
thindil
1
#weekly report
Again, the stable version is stable... or at least looks stable to me. And probably as usual I'm wrong :P In the development version, the almost never-ending saga of updating UI continues. Finished wo...
Continue reading
Weekly development report: 2021/01/02
January 02, 2021
by
thindil
#weekly report
At the start: happy new year for everyone :) Let's hope this one will be better than the old. Back to the topic: This week work was completely focused on the development version of the game. Generally...
Continue reading
Development version 5.6 is available for download
December 27, 2020
by
thindil
1
#development release
This is the sixth development release of the 6.0 version. The main feature of this version is more updates to the game UI: redesigned the combat interface (ship to ship and boarding), and many other s...
Continue reading
Weekly development report: 2020/12/26
December 26, 2020
by
thindil
#weekly report
The most important: happy holidays everyone :) Now, because it is the last entry in this year, time for some summary of what happened in the game in the last year. In May was released the new, big sta...
Continue reading
Weekly development report: 2020/12/19
December 19, 2020
by
thindil
#weekly report
The stable version: peace and quiet. As usual, I probably miss something :] In the development version at this moment, finished work on the new ship to ship combat UI: Destroyed modules on player's an...
Continue reading
Weekly development report: 2020/12/12
December 12, 2020
by
thindil
1
#weekly report
In the stable version of the game the quiet strikes back again. Not sure if it is a good or a bad sign. :) In the development version as usual work on UI continues. And continues. And continues... Fin...
Continue reading
Version 5.0.8 is released
December 06, 2020
by
thindil
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/12/05
December 05, 2020
by
thindil
#weekly report
In the stable version work on fixing typos is done. At least for now. And of course, in the last moment, one of the players reported a new bug which was fixed too. Thus, in less than 24 hours since th...
Continue reading
Development version 5.5 released
November 29, 2020
by
thindil
#developement release
This is the fifth development release of the 6.0 version. The main feature of this version is more updates to the game UI: redesigned the most dialogs, some buttons and many other small changes to the...
Continue reading
Weekly development report: 2020/11/28
November 28, 2020
by
thindil
#weekly report
As they say: if you ask for troubles soon or later you will find any :) By the last few weeks nobody was reported any bugs, so I decided to check for typos. And in the stable version there is a real g...
Continue reading
Weekly development report: 2020/11/21
November 21, 2020
by
thindil
1
#weekly report
In the stable version, at this moment is probably the longest period without bug fixing releases. Which mean that the stable version is really stable. Or dead :P. Anyway, here are nothing to report. I...
Continue reading
Weekly development report: 2020/11/14
November 14, 2020
by
thindil
1
#weekly report
The saga of playing with the game UI continues: Move ship buttons have been reduced a bit, so the last messages window has now a bit more space. A lot of "paper cut" work done: mostly missing keyboard...
Continue reading
Weekly development report: 2020/11/07
November 07, 2020
by
thindil
#weekly report
After the new release of the development version, as usual, the week started with fixing bugs (and adding changes suggested by people in the previous week :) ) Then, I back to the almost never-ending...
Continue reading
Development version 5.4 is here
November 01, 2020
by
thindil
#development release
This is the fourth development release of the 6.0 version but also the first available on itch.io :) The work on redesign UI continues. This version brings a unified knowledge screen with lists of bas...
Continue reading
Weekly development report: 2020/10/31
October 31, 2020
by
thindil
1
#weekly report
In the stable version - suspicious silence. Which means that I'm blind and I don't see any obvious bugs :) In the development version: Work on Knowledge screen, the first version is finished. Funny...
Continue reading
Weekly development report: 2020/10/24
October 24, 2020
by
thindil
2
#weekly report
This time I break the tradition a little and add a few new screenshots here :) The work on the new bases list is almost done . There are still some small things to do, but the whole list should work...
Continue reading
Weekly development report: 2020/10/17
October 17, 2020
by
thindil
1
#weekly report
In the development version it is almost a new tradition, time for the week with screenshots :) The most of the work was related to move the player’s ship’s cargo to the ship info screen. Now it is...
Continue reading
Version 5.0.7 is available
October 11, 2020
by
thindil
1
#stable release
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/10/10
October 10, 2020
by
thindil
1
#weekly report
And back of information for the stable version of the game. Which mean a few bugs were found here. To the players: thank you very much for reporting them and for patience. In around 24 hours since thi...
Continue reading
Weekly development report: 2020/10/03
October 03, 2020
by
thindil
1
#weekly report
The whole week was dedicated to work on the development version of the game. The stable version looks stable... or I'm just blind and don't see obvious bugs :) Finally finished moving the player's shi...
Continue reading
Weekly development report: 2020/09/26
September 26, 2020
by
thindil
1
In the stable release no new (or old) bugs appeared. They are probably hide somewhere and wait for better weather :) In the development version: another week spent with redesigning the crew members ma...
Continue reading
Version 5.0.6 is here
September 20, 2020
by
thindil
1
#releases
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/09/19
September 19, 2020
by
thindil
1
#weekly report
Of course, as usual, a few days after the stable release, another bugs were found. Exactly two bugs :) Which mean it is time for another "a bit more" stable release. In around 24 hours since this post...
Continue reading
Version 5.0.5 released
September 13, 2020
by
thindil
#releases
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/09/12
September 12, 2020
by
thindil
1
#weekly report
In the stable version I finally tried solving one problem: the player ship crew members with compulsive hoarder problem. Exactly they liked to collect crafting tools and don't return them to ship carg...
Continue reading
Weekly development report: 2020/09/05
September 05, 2020
by
thindil
1
#weekly report
The stable version awakes from hibernation and got a few bugs fixed (including one crash). This was enough for the new, ninja release of the game. Of course Murphy's Laws exists thus day after, anothe...
Continue reading
Version 5.0.4 arrived
September 03, 2020
by
thindil
#releases
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/08/29
August 29, 2020
by
thindil
1
Work on the ship info UI continues. At least this week is something to show. It still is not finished, but the direction of changes is visible, so players can decide if they want to prepare pitchforks...
Continue reading
Weekly development report: 2020/08/22
August 22, 2020
by
thindil
2
#weekly report
This week no too much visible changes in the game. Thus no screenshots today :) Generally, work on ship information started. I have some ideas to completely rewrite how it looks, but the most of time...
Continue reading
Weekly development report: 2020/08/15
August 15, 2020
by
thindil
1
In the stable version peace and quiet as usual... which means that bugs are just still hidden there and they don't want to show up :) In the development version, almost the whole week was fun with twe...
Continue reading
Weekly development report: 2020/08/08
August 08, 2020
by
thindil
1
Finally, the work of replacing GTK library with Tk comes to the end. Last things which were to do are done: finished debug UI and the UI themes system. Also I started fixing bugs. In around 24 hours s...
Continue reading
Version 5.0.3 is available for download
August 02, 2020
by
thindil
1
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/08/01
August 01, 2020
by
thindil
1
Again, working on the development version brings fixes for bugs in the stable version :) A few problems with visiting empty bases were found, fixed and now in around 24 hours since this post, another...
Continue reading
Weekly development report: 2020/07/25
July 25, 2020
by
thindil
1
Report as by the most of time only about the development version: replacing Gtk with Tk as a GUI library saga continues. Goals reached this week: Finished trading with bases and traders Added training...
Continue reading
Weekly development report: 2020/07/18
July 18, 2020
by
thindil
1
Again, "All Quiet on the Western Front" the development saga continues, this week has a really short list: added one of the biggest UI in the game - setting the options. It took the whole week mostly...
Continue reading
Weekly development report: 2020/07/11
July 11, 2020
by
thindil
1
#weeklyreport
Again, in the stable version is suspicious silence - no bugs found or reported. It is probably time for start a "Bug Bounty" program with paying for it :P The development saga continues with replacing...
Continue reading
Version 5.0.2 is here
July 05, 2020
by
thindil
1
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/07/04
July 04, 2020
by
thindil
Reusing old code in the new UI has a few advantages. One of them is that I need to retest everything again to check if it works. And of course, soon or later some bugs will be found. That's happened t...
Continue reading
Weekly development report: 2020/06/27
June 27, 2020
by
thindil
The development version: current almost "never-ending" saga named replace GTK with Tk slowly continues: Finished work on boarding UI, thus the combat UI is now done. Or at least its first, "the Ugly"...
Continue reading
Weekly development report: 2020/06/20
June 20, 2020
by
thindil
Welcome to the weekly report from the Western Front :) For the stable version it is literally no news. Which should be good news I think. The development saga named "rewrite UI to a new library" conti...
Continue reading
Weekly development report: 2020/06/13
June 13, 2020
by
thindil
2
These weeks going definitely too fast :) Another quiet week in the stable version. Probably nobody plays the game, because I don't believe that there are no bugs to report :) The development version o...
Continue reading
Weekly development report: 2020/06/06
June 06, 2020
by
thindil
In the stable version, another very quiet week. Very suspicious, I probably should check my Spam folder in mail :) In the development version, fun with rewriting UI from GTK to Tk continues, the whole...
Continue reading
Weekly development report: 2020/05/30
May 30, 2020
by
thindil
1
The stable version is suspiciously quiet - there must be some bugs, just they don't want to appear for me. Anyway, the stable version was stable as rock this week. The development version: Of course,...
Continue reading
Weekly development report: 2020/05/23
May 23, 2020
by
thindil
As usual, the stable release was a big success - only one day later one nasty bug was found. This ended with ninja release 5.0.1 But except that, in the stable version, this week was very quiet. The d...
Continue reading
Version 5.0.1 arrived
May 20, 2020
by
thindil
Bit earlier than usual, but this version fix one very annoying bug in the game. This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For...
Continue reading
Version 5.0 is ready
May 17, 2020
by
thindil
2
Finally, after a few months of work, the new big, (let's hope) stable version of the game arrived. This version contains a lot of changes since 4.0 series. Some of them are small, some are real rule-b...
Continue reading
Weekly development report: 2020/05/16
May 16, 2020
by
thindil
And final week of preparations to the next big stable release (read: a very boring list of completed tasks) passed. All known bugs are fixed, probably a few new are also added :) Almost all goals are...
Continue reading
Weekly development report: 2020/05/09
May 09, 2020
by
thindil
Another week of preparations for the next stable release passed. And today, small experiment with the weekly report structure - maybe this will be more interesting (and readable) than usual :) From pl...
Continue reading
Weekly development report: 2020/05/02
May 02, 2020
by
thindil
Work towards a new stable release continues: at this moment I'm in the half way to it. Changes done in this week to the game: Added (probably) all missing crafting tools and crafting recipes for them...
Continue reading
Weekly development report: 2020/04/25
April 25, 2020
by
thindil
And time for the first post in the serie: "Nothing new on the Western Front" :) As preparation for the new stable release started, the game getting only bugfixes, small tweaks and a lot of under the h...
Continue reading
Weekly development report: 2020/04/18
April 18, 2020
by
thindil
This time busy week in the development version of the game: Finished work on escaping from the bases without paying for docking: this probably will be interesting only the players who want to play "ba...
Continue reading
Weekly development report: 2020/04/11
April 11, 2020
by
thindil
Stable version got another quiet week. And probably it will stay that forever (at least for version 4.0). Very soon will be released a new development version and the whole development will be focused...
Continue reading
Weekly development report: 2020/04/04
April 04, 2020
by
thindil
In the development version, again, almost week like the previous weeks: Finally adding new types of ammunition was finished. At least one repetitive and the most time consuming task is done. Finished...
Continue reading
Version 4.0.14 was released
March 29, 2020
by
thindil
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/03/28
March 28, 2020
by
thindil
I probably could copy+paste last week post and: a) Nobody notice it :D b) Will be almost proper for this week too. Anyway: The stable version got another a few bugs fixed. And this mean (difference be...
Continue reading
Weekly development report: 2020/03/21
March 21, 2020
by
thindil
In the stable version, fun with catching bugs continue. Unfortunately, a new release will be posted in the next week. Here are still a few bugs in the wild to catch. The development version work was a...
Continue reading
Version 4.0.13 is available
March 15, 2020
by
thindil
2
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/03/14
March 14, 2020
by
thindil
As expected, after a few weeks of quiet in the stable version, the whole new jackpot with bugs was hit. Fortunately, most of them are fixed now and a few others should be fixed tomorrow, so in less th...
Continue reading
Weekly development report: 2020/03/07
March 07, 2020
by
thindil
1
Lack of news in the stable version I hope are good news. Or it means that people gave up with reporting bugs :) In the development version, it is time for small revolution or player's reputation in ba...
Continue reading
Weekly development report: 2020/02/29
February 29, 2020
by
thindil
This week changes are made only in the development version. One big and a few small as always: Changed (again) how fast enemies are shoot from guns. Most of "AI" use standard rate of fire for guns, on...
Continue reading
Weekly development report: 2020/02/22
February 22, 2020
by
thindil
Lack of messages from the stable version is a good message - no bugs (probably no players either :) ). So whole week dedicated only to the development version. And in the development version, most of...
Continue reading
Version 4.0.12 released
February 16, 2020
by
thindil
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/02/15
February 15, 2020
by
thindil
Investigation of bugs in the stable version of the game, mentioned one week ago ended with (as usual) a few bugs found. Which mean in less that 24 hours since this post, a new, a bit less buggy versio...
Continue reading
Weekly development report: 2020/02/08
February 08, 2020
by
thindil
In the stable version, there is some investigation for bugs. But for now it is a bit hard to reproduce them thus it will probably take some time. Anyway, in the code no changes (probably yet) :) The d...
Continue reading
Version 4.0.11 released
February 02, 2020
by
thindil
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/02/01
February 01, 2020
by
thindil
While in the stable version of the game nothing changed this week, it is ready to a new release with this few bugs which were found earlier. Thus in around 24 hours since this post, new version will b...
Continue reading
Weekly development report: 2020/01/25
January 25, 2020
by
thindil
Fun with the development version of the game revealed few small bugs in the stable version. Fortunately, nothing "crashy" so it can now wait one more week to be released. But this is a good time for o...
Continue reading
Weekly development report: 2020/01/18
January 18, 2020
by
thindil
In the development version of the game, main (literally) visible changes are related to UI: Better search UI for wounded crew members when healing them in bases. Also repairing a player ship in bases...
Continue reading
Weekly development report: 2020/01/11
January 11, 2020
by
thindil
In the stable version literally tradition - first week after release, no bugs reports. So here no any changes to report. The development version is so far from the stable that it even start having own...
Continue reading
Version 4.0.10 is here
January 05, 2020
by
thindil
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2020/01/04
January 04, 2020
by
thindil
Welcome to the first weekly development report of the year. And of course, Happy New Year to everyone :) Stable version: of course, as usual, few new bugs are emerged from the code. At least this ones...
Continue reading
Weekly development report: 2019/12/28
December 28, 2019
by
thindil
Welcome to the last development report in this year :) In stable version, only one change - I was found one outdated info and removed it. Probably it is not too critical bug so it can wait a bit befor...
Continue reading
Weekly development report: 2019/12/21
December 21, 2019
by
thindil
Looks like unit tests works (almost) properly - no bugs reports this week, so no work on the stable version of the game. In the development version: Finally finished (for now) adding unit tests. Proba...
Continue reading
Version 4.0.9 is available
December 15, 2019
by
thindil
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2019/12/14
December 14, 2019
by
thindil
As mentioned in the previous week, this time the stable version got fixed all know by me bugs. Which means, in less than 24 hours since this post, a new stable version will be available for download,...
Continue reading
Weekly development report: 2019/12/07
December 07, 2019
by
thindil
Today weekly spam will be a bit different :) Looks like adding all this unit tests to the code finally starts paying back - it allowed to catch a few bugs in the game (and by the way in unit tests eit...
Continue reading
Weekly development report: 2019/11/30
November 30, 2019
by
thindil
As almost usual: after release the new stable version, whole week was dedicated only to the development version of the game. Looks like I must go deeper to dig for some bugs :) Development version thi...
Continue reading
Version 4.0.8 is available
November 24, 2019
by
thindil
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2019/11/23
November 23, 2019
by
thindil
Second week after last stable release and one bug found - I really should start using the game options - one was completely not implemented. Bit interesting that nobody was screaming about it: probabl...
Continue reading
Weekly development report: 2019/11/16
November 16, 2019
by
thindil
Another week very quiet in the stable version - too quiet. Probably people are preparing very long lists of bugs to report ;) In development version, main change in this week is that enemies will star...
Continue reading
Steam Sky version 4.0.7 is available
November 10, 2019
by
thindil
This release brings only fixed bugs for stable release. Binaries are available for Linux and Windows (both 64-bit). For more info how to use AppImage on Linux, please see: https://docs.appimage.org/u...
Continue reading
Weekly development report: 2019/11/09
November 09, 2019
by
thindil
Probably biggest and most visible change of this week is move the game website from GitHub pages to Itch.io . Main reason of this move is to simplify the game maintenance - having a few locations to...
Continue reading
Steam Sky version 4.0.6 is available
October 20, 2019
by
thindil
Standard announcement :) This release brings only fixes for bugs to the game. If you find any other bugs, feel free to scream on me - links to where you could scream are available at community page...
Continue reading
Steam Sky version 4.0.5 is here
October 13, 2019
by
thindil
This release brings only fixes for bugs to the game. If you find any other bugs, feel free to scream on me - links to where you could scream are available at community page :) Below is list of change...
Continue reading