Weekly development report 2024/09/28
Steam Sky » Devlog
Again, nothing to report in the stable version of the game. As usual, time to start complaining about not seeing obvious issues. It should help as always. :)
The development version goes forward as almost usual. Again, one visible change to report and many changes invisible for the players. At least, I hope not visible.
- The work on the new version of the dialog with information about an error is done. Of course, it is desired to not see it too often, but I have feeling that the life has a different opinion in that matter. ;)
- The game got a new icon for expanding information's sections on various screens, like the player's ship screen or the knowledge screen. The icon, as usual, can be set in the game's themes.
- The project's documentation was updated with information how to customize the new icon.
- The task which now takes the most time, rewrite the game in Nim programming language, continues. It seems like now is time to start directly use the new code. As it is a large task, it will take some time. But temporary, because of this, the development version of the game doesn't work again on Windows. This time it is on purpose and I know how to fix it. ;)
- Plus in the old code started the great cleaning. A lot of old code was removed as it is no longer needed.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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