Weekly development report 2024/12/28
Steam Sky » Devlog
Welcome to the last weekly development report in 2024. As usual, the last minute things usually have more to report than previous ones. When I played with the development version of the game, I found several bugs in the stable too. As usual, long time nothing and then the whole horde. ;) More details:
- The player's ship's speed should be now properly counted.
- Fixed showing notification about the overloaded player's ship.
- "Repair ship" order should now display properly on the orders' list when giving them to a crew member.
- Fixed crash when starting a crafting order when there is no free space on the player's ship.
This mean, in around 24 hours since this post, the new version of the game will be available for download. We will see, maybe it also fix some weird, random crashes too.
The development version of the game, slowly goes forward as always:
- From visible changes, I'm still playing with updating the game's icons's colors. Some of them should now look a bit better. There is still a lot of work to do in this matter.
- The work on the new game's UI continues. Still at the same place, by adding icons to the new UI themes' system and displaying them in the new map UI. Also, I'm working on less visible changes, like polishing existing things.
- The same bugs which were found in the stable version of the game, were fixed in the development too.
- And the game's code as always got some cleanups, refactoring, etc. Some things almost never changes. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
More posts
- Development version 10.7 arrived5 days ago
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- Weekly development report 2024/12/2127 days ago
- Development version 10.6 released33 days ago
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