Weekly development report 2022/07/23
Steam Sky » Devlog
Stable version looks stable for now. Perhaps until I will not look closer at it. :) Again, nothing to report here.
In the development version, probably never-ending story about upgrading the UI continues:
- Changed the Close button in show crafting recipe info dialog to icon.
- Added new icons for all possible crafting actions, like crafting itself, studying and deconstructing.
- Added ability to set the icons via the game's theming system.
- As usual, updated modding documentation about the newest additions.
- Fixed position of close button in dialog to show information about the installed player's ship's module.
- After changing buttons in various dialogs to show icons instead of text, I was not entirely satisfied with the final result. I think they were too small. I was trying to enlarge them, but the result wasn't too good in my opinion. Thus, I tried a different thing: show icon and text together. ;) In my opinion, the new version looks better than just icons. That change triggered some other changes in the code, but now everything should work as expected.
- As almost always, some work with code cleanup and refactoring done either.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
| Status | In development |
| Author | thindil |
| Genre | Role Playing |
| Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
| Languages | English |
| Accessibility | Configurable controls |
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