Weekly development report 2022/07/23


Stable version looks stable for now. Perhaps until I will not look closer at it. :) Again, nothing to report here.

In the development version, probably never-ending story about upgrading the UI continues:

  • Changed the Close button in show crafting recipe info dialog to icon.
  • Added new icons for all possible crafting actions, like crafting itself, studying and deconstructing.
  • Added ability to set the icons via the game's theming system.
  • As usual, updated modding documentation about the newest additions.
  • Fixed position of close button in dialog to show information about the installed player's ship's module.
  • After changing buttons in various dialogs to show icons instead of text, I was not entirely satisfied with the final result. I think they were too small. I was trying to enlarge them, but the result wasn't too good in my opinion. Thus, I tried a different thing: show icon and text together. ;) In my opinion, the new version looks better than just icons. That change triggered some other changes in the code, but now everything should work as expected.
  • As almost always, some work with code cleanup and refactoring done either.

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