Weekly development report 2022/06/18
Steam Sky » Devlog
While the stable version was quiet this week, there are still a few fixes for bugs from the previous week await for release. Thus, in around 24 hours since this post a new, more stable version of the game will be available for download.
In the development version, the long-term work with updating the game UI continues. This week, the most changes are in the looting empty bases screen:
- Replaced option Take all during looting empty bases with Take X amount, where the player can select the X amount to take.
- The options to take items from an empty base now appear only when the player has any free space in the ship's cargo.
- Added information about free the player's ship's cargo space to the looting empty bases screen.
- Fixed showing bonuses from skill and reputation and info about them only during trading.
- Changed text of action button on dialogs like buying, selling, dropping items from Ok to name of the action, like Buy, Sell, etc. This should be less confusing.
- Started work on some updates for items information's dialog. Now, only the under-the-hood work done. Nothing visible yet, thus no screenshots today. :)
- Some small updates to the game documentation, mostly fixed typos, etc.
- As usual, footer about code cleanup, etc. work added here. :P
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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