Weekly development report 2022/06/18


While the stable version was quiet this week, there are still a few fixes for bugs from the previous week await for release. Thus, in around 24 hours since this post a new, more stable version of the game will be available for download.

In the development version, the long-term work with updating the game UI continues. This week, the most changes are in the looting empty bases screen:

  • Replaced option Take all during looting empty bases with Take X amount, where the player can select the X amount to take.
  • The options to take items from an empty base now appear only when the player has any free space in the ship's cargo.
  • Added information about free the player's ship's cargo space to the looting empty bases screen.
  • Fixed showing bonuses from skill and reputation and info about them only during trading.
  • Changed text of action button on dialogs like buying, selling, dropping items from Ok to name of the action, like BuySell, etc. This should be less confusing.
  • Started work on some updates for items information's dialog. Now, only the under-the-hood work done. Nothing visible yet, thus no screenshots today. :)
  • Some small updates to the game documentation, mostly fixed typos, etc.
  • As usual, footer about code cleanup, etc. work added here. :P

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