Weekly development report: 2020/05/02


Work towards a new stable release continues: at this moment I'm in the half way to it. Changes done in this week to the game:

  • Added (probably) all missing crafting tools and crafting recipes for them
  • Updated all crafting recipes with minimum crafting tool quality requirement. Now all this fancy tools should be more useful
  • Also skills were updated with training tools quality. Best thing about all this changes with "tool quality" is probably that if someone don't like them, can (almost) easily remove it (just by editing or creating text files).
  • Few new goals arrived in the game
  • Finished moving main menu UI to the code. Now I will try to move some of the game UI there too.
  • Few small changes under the hood - mostly related to the code cleanup.

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