Weekly development report 2024/11/16
Steam Sky » Devlog
And my hope turned out to be good. Another quiet week in the stable version of the game. I guess as usual, it means I don't notice something. Except for those random crashes that should be fixed in the development version. At least I have more time to work on the development version.
The development version of the game is constantly moving forward at its normal pace. Again, some small changes are visible to everyone, however, most changes are hidden under the hood:
- Work on new buttons for moving the map continues. A few new icons have been added, some can be changed in themes game and some are even visible in the game. :) However, there is some work to do here.
- The project's documentation was updated with information how to do change the new icons in the game's themes' system.
- Work on a new version of UI for the game continues. I am still in the process of creating the main menu of the game. A lot of things have already been done, only the most important ones remain, like loading saved games and starting a new one.
- And as usual, a the code has been cleaned up a bit, so it should look a little better.
Late addition: I forgot to mention one thing: as four weeks passed since the last development release, in around 24 hours the new will be available for download. This one can be more stable than current stable version. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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