Weekly development report 2024/02/10


We're going for some kind of record, another week without changes in the stable version of the game. Suspicious as usual. :) Nothing to report here again.

The development version in this week got its standard batch of changes. Still, all visible changes are related to the look of the game:

  • I've added a new icon (for show something on the map) for the dialogs' buttons in the knowledge screen.
  • The icon can now be set in the game's themes, same as other icons.
  • How to do it, is now described in the game's modding guide. :)
  • And the work back to made dialogs in the knowledge screen more colorful. The task is finished for now, all dialogs are updated now and in a rainbow. :) Time to move to another part of UI.
  • The work to rewrite the game continues. A lot of code related to the game's map is now in its new home, and I started moving Wait menu to Nim.

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