Weekly development report 2022/07/09
Steam Sky » Devlog
Another quiet week in the stable version of the game. Probably another missed bugs there. :) No work in this week here.
The development version action, which could be called “beauty contest”, continues:
- Same as in the previous week, the redesign of various dialogs goes on. In the week, I finished work on information's dialog about the selected item during trading with traders and bases. It now has buttons to start buying and selling the item.
- The list of items to trade also redesigned. Now it shows the selected item information's dialog instead of menu.
- Added a couple of new icons to the game. I'm still using icons from https://game-icons.net/
- Added ability to set via theming system the icons for buying and selling actions.
- Updated the game's modding guide with information how to change the icons.
- Fixed showing close button in showing crafting recipe and the player's ship's crew member dialogs.
- Fixed updating the price in buying and selling items after pressing max amount button.
- Changed icon for the cancel action.
- As for a long time: some code cleanup, formatting etc. work done too.
And because the last development version released almost four weeks ago, now it is time for a new one. In around 24 hours since this post, it will be available to download. Let's see how many unexpected features will be added this time. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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