Weekly development report 2022/07/09


Another quiet week in the stable version of the game. Probably another missed bugs there. :) No work in this week here.

The development version action, which could be called “beauty contest”, continues:

  • Same as in the previous week, the redesign of various dialogs goes on. In the week, I finished work on information's dialog about the selected item during trading with traders and bases. It now has buttons to start buying and selling the item.
  • The list of items to trade also redesigned. Now it shows the selected item information's dialog instead of menu.
  • Added a couple of new icons to the game. I'm still using icons from https://game-icons.net/
  • Added ability to set via theming system the icons for buying and selling actions.
  • Updated the game's modding guide with information how to change the icons.
  • Fixed showing close button in showing crafting recipe and the player's ship's crew member dialogs.
  • Fixed updating the price in buying and selling items after pressing max amount button.
  • Changed icon for the cancel action.
  • As for a long time: some code cleanup, formatting etc. work done too.

And because the last development version released almost four weeks ago, now it is time for a new one. In around 24 hours since this post, it will be available to download. Let's see how many unexpected features will be added this time. :)

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