Weekly development report 2024/08/31
Steam Sky » Devlog
In the stable version of the game, no changes to report. I'm again also almost out of dad jokes about it. ;) The work was focused on the development version of the game.
Speaking of which, is going as usual. Many changes, but mostly invisible yet to players. Unless as bugs. :) But one visible change was added too, plus work started on the next one:
- Added ability to set the new icon for food in the game's themes system.
- The project's documentation was updated with information how to set the new icon.
- Additionally, the changelog file should now have fewer typos. :)
- As players suggested, I started adding more information about the ship's resources (like food, fuel, drinks) to the main screen of the game. Currently, the work on showing the amount of food is finished. I will add a screenshot when the work on all information is done.
- I've started work on showing the player's ship's orders' button only when it is needed. Here the work is almost done too, some small tweaks will be done in the next week.
- The main task with rewriting the game in Nim programming language continues. The statistics UI is moved, I started moving the debug menu's UI now.
- And some of the old code were updated or removed as they are no longer needed.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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