Weekly development report 2023/06/03
Steam Sky » Devlog
And the stable version back to its quiet state. At least, I hope it means fewer bugs. ;) Nothing to report here this week.
The development version still no things to show, or better, there are some things broken due to work on them, so it is better not show anything. :)
- Fixed crash when showing info about the player's ship's gun with assigned ammunition.
- Continue work on the look of the player's ship's modules' info dialog. In this week, I finished reorganizing information there by moving them up or down on the list. In the next week I will need to shift the work's priorities as the bigger change in look comes there.
- Again, some part of the code moved from Ada to Nim. This time it is generating events code. It also generated "several" bugs, which I'm still hunting.
- The old code got some cleanup as usual. No new bugs reported here. ;)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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