Weekly development report 2023/05/06
Steam Sky » Devlog
Again, nothing found in the stable version of the game in this week. I'm slowly out of dad jokes about not finding bugs in my own code. ;)
The development version is still in the same place, just a bit closer to the end of one work. :)
- Added ability to start enlarging the player's ship's hull from the module's info dialog.
- Added ability to assign crew members to the workshop in the module's info dialog, when it has set any crafting order.
- Redesigned a bit how information about the current working order is presented in the module's info dialog. It is needed for one thing, which will be added in the next week.
- Code conversion to Nim slowly moves forward. It results in less code, and probably more bugs. ;)
- And the old code got some cleanup. Like by the last, almost 750 days. :D
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Steam Sky
Text-based roguelike in a sky with steampunk theme
| Status | In development |
| Author | thindil |
| Genre | Role Playing |
| Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
| Languages | English |
| Accessibility | Configurable controls |
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