Weekly development report 2024/11/30
Steam Sky » Devlog
I'm slowly reach Groundhog Day in both versions of the game. :) I could practically copy the report for both versions from the previous week. All in the same place, with some progress in the development version.
Still peace and quiet in the stable version. Nothing new was detected, known issues like random crashes without any information unfortunately were fixed only in the development version.
The development version is still at the same stage as it was in the previous week. But work is slowly moving forward:
- As in the previous week, the two buttons for moving the map have been updated. They should now stand out more from the ship's movement buttons. Added the ability to set them in game themes.
- The project documentation has been updated with information on new icons, how to set them, etc.
- Work on the new UI for the game continues. I'm still around the main menu and still over the settings for starting a new game. At least now work has begun on setting a goal for the player.
- And of course, the game code has been slightly cleaned, sorted, etc. Some things never change. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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