Weekly development report 2024/03/30
Steam Sky » Devlog
Seems like nothing more were found this week in the stable version. Only the previous week fixes waiting for release. Thus, in around 24 hours since this post, the new, perhaps the last stable version of 9.0 series of the game will be available for download.
The development version continues the previous weeks (and months, and years ;) ) tasks. There are no visible yet changes in the game, except fixes for some issues:
- Added a colored version of icon used to set deconstruct orders.
- Also added possibility to change the icon in the game's themes' system.
- The project's documentation was updated with information about the new icon.
- I started merging the old changelog files into one. Their amount slowly was going wild. When I started to work on the game, I didn't expect that I will work on it for so long. :) This task is almost finished, now there will be only two files with information about changes in the game: for the current version and old one.
- Fixed possible crash when trading with another ship.
- And as usual, part of the game's code were rewritten in Nim. This week, the work is on the UI related to the player's ship's crew members information.
- And again, the old code got some cleanups, triggered by the task mentioned above.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
| Status | In development |
| Author | thindil |
| Genre | Role Playing |
| Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
| Languages | English |
| Accessibility | Configurable controls |
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