Weekly development report: 2020/08/01
Steam Sky » Devlog
Again, working on the development version brings fixes for bugs in the stable version :) A few problems with visiting empty bases were found, fixed and now in around 24 hours since this post, another more stable version of the game will be available to download.
The development saga with replacing the graphic library finally slowly going to the end. This week were done:
- Buying crafting recipes in bases UI
- Shipyard UI
- Setting the selected base as a new home base
- Looting empty bases UI
- Started work on debug UI
- Plus a few fixes for various bugs. Many still left untouched
And to do is a very short list: finishing debug UI and bring back UI themes (with documentation for them). Thus I hope everything will be finished in next or in two weeks. Then everyone should expect a bit longer post about the whole "journey" and what exactly benefits will has the game from it :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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