Weekly development report: 2021/05/01


As usual, again the day after the release new bugs in the stable version were found. Fortunately, this time only "cosmetic" things, no crashes yet. Probably I'm missing something. :) Anyway, the hunt for bugs continues here, still a few of them on the radar.

The development version slowly moving forward:

  • The bugs found in the stable version were fixed here too.
  • The work on redesign the game options is finished.
  • As one player suggested during release: added option to set which mouse button use for in-game menus. By default, it is still left, but can be changed to the right button.
  • The knowledge screen got small tweaks to look, mostly added some padding between various elements.
  • As usual, technical stuff: some code cleanup for UI code were done and a few problems reported by the static analysis tool were fixed.

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