Weekly development report 2022/03/19
Steam Sky » Devlog
As always, the worst bugs are hidden in plain sigh. Fortunately, one player pointed me there. As it was really game stopper, it got a fast fix plus another, more stable version of the game. And let's hope that was the last from the big bugs there. :)
- In the development version week as usual: Almost finished work on UI icons. I think the ship info screen looks now a bit better. I'm still not convicted to the icons used to maximize or minimize information's sections. Maybe in the future I will change them.
- As usual, the modding guide and general documentation of the game updated with information about the new icons and how to customize them.
- Some bigger changes in the code done either. This time it caused one of my favorite types of bugs: the game started crashing in one place when the problem was in completely different. It took me some time to find it and fix, but now everything should work as expected, unless there is something more hiding in the shadows. :)
And four week tradition is coming: a new development version will be available to download in around 24 hours after this post, so everyone will be able to join the fun in finding a new “features”. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
| Status | In development |
| Author | thindil |
| Genre | Role Playing |
| Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
| Languages | English |
| Accessibility | Configurable controls |
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