Major version 10.0 is available for download
Finally, it is here. Delayed, but I hope the worst bugs are fixed now. I just wonder how many new are added too. :) A new, major, stable version of the game arrived. From visible changes, it brings mostly updates to the game's interface. It should be more friendly (and colorful) now. It can be noticed on refreshed screenshots too. ;) But most of the work are invisible for players. Unless in the form of issues. And more seriously, soon the game should be able to run even on lightbulbs, if its size will continue to fall. Reason: the task to rewrite the game continues. Now it reached another milestone, the bigger part is done, and I'm moving the game interface to its new home. About the new features or options, the version doesn't bring any new ones.
And what the plans for the nearest future? Same as were for this version. Continue the current tasks, the visible: on updating the look of the game's interface. Make it more consistent, looking better and be more friendly. I have some propositions from players which I want to add to the game. And, of course, continue rewriting the game. I have a feeling that this task will take some more time, but I hope that the next version won't be so late like this one. The task has some deeper sense, but I will be able to present it only when I finish.
Below is the list of changes since the last development release. It is probably the longest list of changes of any versions of the game. ;)
Added
- New mob for the starting player's ship
Changed
- Updated the look of the dialog used to buy or sell items in bases
- Crew for the starting ship for Inquisition's Hunter career
Fixed
- Showing information about the selected crew member
- Typo in changelog
- Centering the map on the player's ship after move
- Wrong position of ship after trading
- Tooltip for the close button in move item from a crew member to the ship's
cargo - Setting an event or a mission as the destination for the player's ship
- Updating the debug menu after changes
- Refreshing the list of known bases
- Crash on closing some in-game dialogs
- Showing information about the player's ship's cargo
- Tooltip for an item's durability in the player's ship's cargo
- Saving the map and the player's ship
- Crashing on Windows
- Sorting items in the trade screen doesn't remember the selected type
- Crash on loading the game's images on Windows
- Hangs on starting a new game on Windows
- Hangs when an event ends
- Starting upgrading an engine's fuel usage
- Showing information about upgrading a gun's damage
- Showing the wrong icon when there is the player's ship upgrade in progress,
but no one is assigned to it - The player's ship is undocked when it is repaired in a base
- Showing the list of available missions in bases outside the starting base
- The game doesn't save known bases
- Typo in the timed close dialog's button
- No option to execute mission in the orders' menu
- Not showing information about a mission on the map after loading the game
- Showing information about double price events in the map info
- Saving information about visited bases
- Crash when the player's ship's armor is destroyed during combat
- Tab key doesn't work in Orders menu
- Crash when close the message's dialog before its timer ends
- Crash on starting a new game
- Crash when an in-game events expire
- Various small problems with displaying the game UI
- Crash when trying to change order for a crew member after assigned another
- Crash when starting a new game as Undead
- Starting a new game as Undead with empty ship
- Loading events from saved game
- Crash in combat when using a battering ram
- Defenders don't back to their defend position when they have set the proper
orders' priority - Drones can't find food in the player's ship's cargo
- Wrong in-game time after waiting for rest of tired crew members
- Wrong in-game time after starting a new combat
- Typos in the trade's errors' dialogs
- Drawing the sky map when the player's ship is near its edges
- Typo in the skill's level's tooltip
Files
Get Steam Sky
Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
More posts
- Weekly development report 2024/12/075 days ago
- Weekly development report 2024/11/3012 days ago
- Weekly development report 2024/11/2319 days ago
- Development version 10.5 arrived25 days ago
- Weekly development report 2024/11/1626 days ago
- Weekly development report 2024/11/0933 days ago
- Weekly development report 2024/11/0240 days ago
- Version 10.0.4 released46 days ago
- Weekly development report 2024/10/2647 days ago
- Development version 10.4 is here53 days ago
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