Weekly development report: 2021/08/07
Steam Sky » Devlog
And again, suspiciously quiet week in the stable version. There must be bugs, just I can't find them. :) Well, probably soon, or later I will catch any, especially if someone will show me them.
In the development version, the work going as usual:
- The whole knowledge screen lists got option to sort them in various ways. The longest part was adding sorting to the list of known bases. The first reason: it is a bit long list, the second there are several options to sort it. Anyway, work on it is now finished, same as sorting for known events and accepted missions.
- The work on the sorting items in trading screen (for bases and traders) are started. For now, only sorting by name and types are done. Plus still, items from the player ship cargo are shown as first, before items available only in base or trader cargo.
- The work on updating the debug window also moves forward. The most of the UI are updated, only adding or deleting in-game events are still in need of some work.
- As usual, some work under-the-hood with generally making the code better looking and working. Plus fixing bugs.
As another four weeks passed since the last development release, it is time for the next. :) In around 24 hours since this post, it will be available to download.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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