Weekly development report 2024/03/16
Steam Sky » Devlog
The current stable version will remain silent. Again nothing found there in the past week and in the next start preparations for the new major release of the game, so the work will be stopped here completely.
The development version of the game goes forward as usual. Some small visible changes are made, but most new things are invisible to the players, unless as bugs :) :
- The whole UI related to the available missions in bases are updated now. It is more colorful now and should be more readable than the previous version. As far I know life, perhaps I will update it again in the future. :)
- The work started on updating the interface related to crafting. Currently, the information about crafting recipes is done. Unfortunately, more work here will be made in the next major release of the game.
- The task with moving the game to Nim programming language goes forward. This part of report could be copied and pasted from the previous week. ;) I'm still on the same part of code, just moved forward. And this time should be fewer bugs done. :)
- Plus the old code got some cleanup tasks, as usual triggered by the task from above.
Again, four weeks passed since the last development version of the game, now is time for the new. In around 24 hours since this post it will be available for download. And then another ritual will start: even more boring 4 weeks reports from preparation to the major release. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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