Weekly development report 2022/10/08
Steam Sky » Devlog
Welcome to the first post from the "No changes on the Western Front" series. As the preparations for the next big stable release are on the way, no new things are coming to the game. From the other side, several bugs fixed in the week. And these weeks are definitely too short. :)
- As usual, the worst bugs are hidden in a plain sign. The game stopped crashing when there is no configuration file. Which usually means, the first run of the game. :)
- A small update to the look of the messages' screen. It should be now wider.
- Fixed trying to open the game website link in the main menu, when there is no installed the proper program for it. The rare thing but happened to me (thank you, containers :P).
- The general information about the selected crew member of the player's ship should now scroll properly with the mouse wheel.
- Fixed position of the Close button in the information about the selected module, when there is an update on the way for that module.
- A lot of work were done under-the-hood. The game code slowly moving to Nim. Also, the previous code got some cleanup.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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