Weekly development report 2022/06/11


In the stable version: The best time for finding bugs is a day or two after a release. This rule worked this time. I fixed them, but they have to wait for release because there is scheduled a new development version soon. There is a small change too, now the game doesn't show empty inventories of crew members, just info that the inventory is empty.

Speaking of which, here work going as usual:

  • Finished work on coloring the in-game help. Now it can be almost a rainbow.
  • Added ability to change the help's colors via themes system. It should be helpful for colorblind people or just people with better taste. :)
  • The documentation about modifying the game updated, too.
  • Same issues as in the stable version, fixed in the development either.
  • Same as in the stable version, now the game shows only info about empty crew member inventory, not the inventory itself.
  • Redesigned the dialog for giving items from the ship's cargo to the crew members. It looks a bit different. The main change is that it can count the maximum amount of items to give, based on the selected crew member's inventory's free space.
  • As always, a lot of code cleanups and bringing some consistency to it. At least it is now around 75% done.

And as mentioned above, in around 24 hours since the post, everyone will have opportunity to tests all the changes. A new, development version of the game will be available for download.

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