Weekly development report 2024/07/27
Steam Sky » Devlog
A week without finding a bug in the stable version is a lost week, right? Well, this one wasn't lost. :) Again, a few issues are found and fixed, so the stable version will be more stable. I will give myself one more week for checks, before the next release. And here is the list of fixed things:
- Fixed crash when viewing information about an engine in bases' shipyards.
- Fixed show information about an installed cockpit in bases' shipyards.
- Fixed show information about money owned by the player in bases' schools.
The development version of the game goes as usual. It's even started getting its own bugs. :) But the issues from the stable version of the game are fixed here too. Plus standard tasks were done or continued:
- The trading screen got some small updates in look. Mostly related to information about owned money, by the player and a trader or a base.
- Fixed possible crash during recovering an abandoned base.
- Fixed show information about a recruit's skills.
- Fixed show money amount in the hire dialog in bases.
- Also fixed the bugs from the stable version.
- And the whole code related to the bases' shipyards is now moved to Nim. The journey continues now with UI related to looting abandoned bases.
- Plus, the old code got some cleanups.
And again, it is time for the next development release. In around 24 hours since this post, it will be available for download, so everyone can enjoy the new bugs. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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