Weekly development report 2023/12/23
Steam Sky » Devlog
Well, one player pointed me to some problems with the stable release and finally, some problems will be solved. For now, one thing should work properly, more things will be fixed in the next week:
- Fixed crash when trying to show the information about a gun after assigning an ammunition to it.
And the development version continues it journey:
- The bug from the stable version was fixed here too.
- Fixed coloring messages on the messages' list on the map
- Added a new, colored version of the icon to rename various things, like the player's ship, its modules or crew members. The icon can be changed by editing the game's theme. That's also finished work on the renaming dialog for now. :)
- The task above triggered changes in the game's documentation about modding the game.
- Again, some code was moved to its new home in Nim language. Mostly related to the combat user interface.
- And hell froze. ;) Finally, I finished updating the old code. Sure, sometimes here will be something to fix, but it will be a lot smaller work.
Because since the last development release, another four weeks passed, it is time for the new one. Around 24 hours after this post, it will be available for download. And that will be mark that we are in the middle of the way to the next big "stable" release. ;)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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