Weekly development report: 2021/01/16


Saga with updating UI continues. At least in the development version. Because the stable version is quiet as almost usual :) And more details:

  • Search for recipes to buy in bases is made case-insensitive
  • Small updates to UI for buying recipes, healing wounded and repair ship in bases
  • Updated UI for available missions in bases (especially reward setting now should be a bit more user-friendly)
  • Started another big work on UI - redesign UI for hiring recruits in bases. I want to test one concept of UI here. If it works, I will implement it also in other places in the game. At this moment it is in the middle of the task, thus no screenshots this week. This is almost tradition too :)
  • Some code cleanups and refactoring are done too.
  • A few bugs were fixed and let's hope a few less added to the game :)

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