Weekly development report 2023/01/14
Steam Sky » Devlog
The stable version returned to the most common stage: all bugs are hidden, nothing emerged this week. As usual, I probably have to dig deeper. ;)
In the development version, some small visible changes are done:
- The work to redesign the UI related to managing the player's ship's crew members continues, with the speed of a small iceberg. :P I've added a button to show the crew member's inventory to the general info about the crew member.
- Added option to set the icon for the new button via the game's theming system.
- Finished updating the game tests. I merged them all into one mega-test. Effect: previously it took around 10 or 15 minutes to check them all. Now it takes around 3 minutes. :)
- A lot of work done with moving the game from Ada to Nim. For now, it looks like everything works as expected, or better, the old bugs are ported too. :P
- Some standard code cleanup for the old code done either.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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