Weekly development report: 2020/09/05
Steam Sky » Devlog
The stable version awakes from hibernation and got a few bugs fixed (including one crash). This was enough for the new, ninja release of the game. Of course Murphy's Laws exists thus day after, another bugs were found :] But this time they must wait in the order - now it is turn for the development version :)
Speaking of which:
- This one got (I hope) final redesign of the modules list in ship info screen. All this buttons were replaced by one button with menu.
- Replaced simple menu with assigning crew members to modules with new widget which show also info how much positions are available and allow select more than one crew member
- List of skills to assign to training rooms also was changed. Now it also show the information if the player has a proper tool
- As usual, fixed some bugs and added a few new :)
And around 24 hours after this post everyone will be able to see all these changes with their own eyes: time for the next development release of the game :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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