Weekly development report 2022/05/28
Steam Sky » Devlog
Looks like finally I start finding the problems. ;) During the work at the development version of the game, I also found a few small, not crashing issues with shipyards in bases in the stable version. All fixed, but I will wait one more week, maybe I will find something more there.
Speaking of the development version, this week there is even something to show. :)
- The same issues which found in the stable version, fixed now in the development either.
- Finished work, for now, related to the redesign of how information about the ship's modules look during installation. I added automatic comparison between installed and to install modules. If there are more installed modules, the player can select which he/she wants to compare. For example, comparison of guns looks that.
- Also, when showing information about the gun to install, the game now shows only general information about the ammunition needed, instead of listing every possible ammunition. This should make the look more clear.
- Some typos fixed in the documentation related to the project.
- The standard work on code cleanup and beautification continues as almost always.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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