Weekly development report 2023/09/02
Steam Sky » Devlog
In the stable version, again, a quiet week passed. I'm definitely missing something there. Well, at least I could focus on the development version of the game. There are probably a lot of new "features". :)
Speaking of which, as in the last months, the work on an upgrade to the game's UI continues. Again, some of them even visible to the players:
- Changed a bit the look of in-game messages. Now they should be more concise, with fewer spaces inside them.
- The in-game dialogs windows header now is more colorful. Because I couldn't decide which color I want to use, it took a few tries. ;)
- The dialog with information about the player's ship's crew member now show the name of the crew member in its header.
- The installation of a module dialog now show the close button when the module can't be installed otherwise, the cancel button.
- Again, some code moved to Nim, now the whole code related to the game's configuration is in its new home. And I started moving the code related to combat. This will take some time. :)
- And the old code got some updates too.
As another four weeks passed since the last big release, it is time to present the latest changes. ;) In around 24 hours since this post, a new development version of the game (the first for 10th version of the game) will be available to download.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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