Weekly development report 2025/05/24
Steam Sky » Devlog
The stable version of the game still pretends to be stable. Nothing new was detected this week. Probably, as usual, something is waiting to be discovered somewhere, laughing all the time. ;) At least I have more time to work on the development version of the game.
And in the development version, everything is moving forward as usual. In general, the same tasks are carried out as were done in previous weeks:
- Work on the trade screen in the new UI has finally been completed. At least for now. ;) Everything works reasonably, so I started working on the next screen: school in bases. Since this screen is much simpler than trades, work is progressing quite quickly. As usual, I hope (famous last words) to complete this work in the next week.
- As usual, the library used by the new UI was the target of some work, which also took some time.
- Work on the player's reputation system in factions is slowly moving forward. I'm still on setting reputation levels where different ships appear (friendly and enemies). It will probably take some time, but at least I'm slowly getting closer to the end of this task. :)
- The old code has been slightly improved as usual. This task will probably take another few years. At least I'll probably always have something to write about here. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
More posts
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- Stable version 11.0 arrived34 days ago
- Weekly development report 2025/04/1935 days ago
- Weekly development report 2025/04/1241 days ago
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