Weekly development report: 2021/03/13


And traditionally, the previous week was with screenshots, this one must be without :)

The week was spent on various under the hood works:

  • Fixed hiding next turn button in combat after win it in boarding
  • Boarding combat UI got some small polishing
  • Fixed some other bugs related to the combat and its UI
  • Started work on updating the knowledge screen. The bases list got redesign, now it should work faster and also load faster. Additionally, it got information about the player reputation level in the visited bases. Some small clarification in the selected base info was done too
  • A lot of code cleanups and refactoring were done too. Also, the unit tests were updated.

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