Weekly development report: 2021/06/05
Steam Sky » Devlog
In the stable version, problems with setting keyboard shortcuts were fixed, and I finally found the problem with giving items to the crew members from the player's ship cargo. It is fixed now too, thus in around 24 hours since this post a new, a bit more stable version will be available to download.
In the development version, works almost as usual. Same as in previous week, the most work were done under the hood, but some visible changes are available too:
- Redesign of crafting screen is almost done. For now, it has all abilities of the old version, but I want to make it a bit more user-friendly. Thus still no screenshots available here.
- Same as in the stable version: now setting keyboard shortcuts should work properly. Plus one crash less during giving items to the crew members. :)
- A lot of code cleanups related to the in-game dialogs. Also, I found a few dialogs without header yet. Now they are fixed too. And a few dialogs were displayed incorrectly after changes - they are fixed now too.
- Standard footer here: fixing problems reported by AdaControl - static code analysis tool. This week it also triggered some work with updating unit tests.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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