Weekly development report 2023/01/07
Steam Sky » Devlog
A new year, new bugs found in the stable version. Several of them are caught this week, thus in around 24 hours since this post, the new version of the game will be available for download. And then, the cycle will start again. ;)
In the development version, again, some visible changes are made too:
- The list of orders priorities for the player's ship's crew members are moved to the general information about the member. One jumping window less. ;)
- Fixed crash after moving all items from the player's ship's crew member inventory to the ship.
- Fixed closing the player's ship's crew member inventory if it is empty, after moving all items to the ship's cargo.
- Fixed counting amount of work needed to upgrade the player's ship's module's durability.
- Again, some of the game's code are moved to Nim. It also means moving its unit tests to the new place.
- And not only war never changes. :) The footer is standard as usual: some cleanup work for the old code done either.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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