Weekly development report: 2021/07/31


Referring to the previous week post: now I know what I was missing in the stable version of the game: not working renaming for modules and crew members. ;) Ok, these are fixed now, same as showing info about the overloaded ship. This mean, in around 24 hours since this post a new, again more stable version of the game will be available to download.

In the development version, not too much visible things done in this week:

  • The problems found in the stable version are now fixed in the development too.
  • Fixed showing info about taken cabins on the list of available missions in bases.
  • Also, fixed problem with scrollbar on the know bases list. It didn't reset correctly after reenter the knowledge screen.
  • Most of the week was spent on playing with sorting various lists in the game. I wasn't satisfied with the first way used to solve the problem, so I tried a few different solutions. And I think that I finally found something. :) All the existing sorting code was updated to the new version, also I've finished work on sorting the crew members inventory.
  • Started work on updating the debug window. It was looking awful. Now it should look just bad. :) Some work left here to do.
  • Fixing problems reported by AdaControl and generally made the game code looks a bit better. Standard. :)

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