Weekly development report 2022/04/23
Steam Sky » Devlog
Another quiet week in the stable version. Probably again I'm missing something important. Well, for now, nothing new to report there.
In the development version of the game, the most time in the week spent again on code cleanup:
- Added limit for maximum length of the player's ship's modules names. Same as other names, it is limited to 64 characters. Should be enough, if not, will be raised. ;)
- Added check for length to the dialog with setting various names, like ship, modules, crew members, so the player shouldn't enter too long name for them.
- Small redesign for dialog with information about the game crash. I planned to do bigger changes there, but after some tests I back to the old version with only few small changes. Like added button to show directory with saves and more detailed information about what to include in the bug report.
- Started work on some cleanups in the game's themes' system. At this moment, it means that some images moved to different directories.
- As mentioned, a lot of work on code cleanup, which pretty often triggers a lot of changes in the game code in various places. Let's hope it doesn't add too many bugs. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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