Weekly development report 2022/02/05
Steam Sky » Devlog
And another two small bugs found in the stable version. Fortunately, same as in the previous week, they are mostly cosmetic issues, thus shouldn't be too annoying. :) I better will wait one more week, to check other things, before prepare a new, a bit more stable release.
In the development version, the work, same as in previous week, mostly focused on adding new icons to the game:
- Added a few new icons to the game, and updated existing ones, to be more visible (mostly by changing colors). At least this week is something to show.
- . That is not only a visual change. The new icons are vector graphic images, while the old ones were a font. This trigger some changes to the game theming code too. That is the main reason why everything is going so slow.
- The changes in icons also triggered changes in the game documentation, in modding guide exactly. It should be now updated to the new version of icons too.
- Technobabble: some code refactoring, in preparation for apply formal verification of the code.
- Standard under-the-hood work: code cleanup and generally making it conformant with my own coding style. :)
Get Steam Sky
Download NowName your own price
Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
More posts
- Weekly development report 2025/05/312 days ago
- Weekly development report 2025/05/249 days ago
- Development version 11.1 arrived15 days ago
- Weekly development report 2025/05/1716 days ago
- Version 11.0.1 released22 days ago
- Weekly development report 2025/05/1023 days ago
- Weekly development report 2025/05/0330 days ago
- Weekly development report 2025/04/2637 days ago
- Stable version 11.0 arrived43 days ago
- Weekly development report 2025/04/1944 days ago
Leave a comment
Log in with itch.io to leave a comment.