Weekly development report: 2020/12/05
Steam Sky » Devlog
In the stable version work on fixing typos is done. At least for now. And of course, in the last moment, one of the players reported a new bug which was fixed too. Thus, in less than 24 hours since this post a new, a bit more stable and grammar correct version of the game will be available for download.
The development version got these same fixes plus generally "paper-cuts" week:
- Dialog which allows assigning crew members to modules got small redesign to looks like other dialogs. Also fixed keyboard behavior on it (selecting elements, closing, etc)
- Fixed scrolling last messages window
- Hide enemy's ship's modules info when combat is finished
- Also, some smaller fixes for other bugs related to the game UI
- As usual, under the hood work on some code refactoring and updating its documentation continues
From non-code related thing - the game is now also available on Game Jolt. Itch.io is still the main landing page for the game, but we will see how Game Jolt will help in spreading news about the game :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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