Weekly development report: 2020/03/21


In the stable version, fun with catching bugs continue. Unfortunately, a new release will be posted in the next week. Here are still a few bugs in the wild to catch.

The development version work was also bug hunting by the whole week but additionally:

  • Added reputation requirement to items and crafting recipes trading in the bases. Same as with modules reputation requirement: players will need to raise their reputation in the selected base if they want to buy better items or crafting recipes. At this moment all items and recipes are still available at beginning but I hope soon I will start upgrading the game data with new requirements for them.
  • Standard work: added a few new types of ammunition (and crafting recipes to them) to ships guns
  • Some small optimization in UI

And because last the development version release was almost 4 weeks ago: in less that 24 hours since this post, a new shiny, buggy, etc the development version of the game will be available to download on Github

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