Weekly development report 2022/03/26
Steam Sky » Devlog
Another week and other bugs found in the stable version. Looks like I'm back again to weekly releases. :) As always, thank you for reporting the problems. They should be fixed now and in around 24 hours after this post, another, more stable version of the game should be available for download.
The development version is going forward as usual:
- The same issues which reported in the stable version fixed now in the development either.
- Removed Awesome Font from the game. All glyph from the font which previously used in the game are now images. Thus, the font is unnecessary anymore. Again, the game should be now a bit smaller.
- Finished work (at this moment at least) on various UI elements. The last thing changed are new images for check boxes and radio buttons. It should now be more consistent with the rest of the user interface.
- Also, the new icons for boxes and buttons should resize self when the player will change the size of UI font.
- Small changes to the generating missions in bases. Now, destroy type of missions should have much rarer enemy traders ships as target and more often normal enemies.
- As almost always, some work under the hood done. Mostly related to the code cleanup and coding style.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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