Weekly development report: 2020/11/14
Steam Sky » Devlog
The saga of playing with the game UI continues:
- Move ship buttons have been reduced a bit, so the last messages window has now a bit more space.
- A lot of "paper cut" work done: mostly missing keyboard shortcuts but also some buttons got small lifting to be more visible.
- The most of the week took a rework of various dialog windows in the game. Previously, they were normal dialogs - with windows decorations and generally making a mess on a screen. :) The most time was spent on finding a proper way (read: way which I like the most) to change it. When it was done, finally some visible work was done too. At this moment only for messages and move map dialogs. Generally, the main screen of the game looks now that (with refreshed move map dialog).
- As also usual, a few bugs were caught and fixed and a few new were introduced for completion :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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