Weekly development report: 2020/06/13


These weeks going definitely too fast :) Another quiet week in the stable version. Probably nobody plays the game, because I don't believe that there are no bugs to report :)

The development version on the same way: fun with replacing GTK GUI with Tk GUI continues:

  • Generally, all things related to the sky map are back. This one is finally finished. More advanced map movement options (like center on player's ship or home base) are again available
  • Player's ship movement related code is done too. It is possible to set ship speed, destination, dock, undock and move it around. Of course no combat or other things yet.
  • Wait commands UI were added too
  • The last messages are showed again
  • Player's death code and quitting or resigning from the game also works again
  • Started work on showing the game statistics

And a lot of code under the hood for handling the whole UI. I think that with time the whole work should be faster. For now it is pretty often creating a "framework" for future additions of UI. Additionally, I decided to try lazy loading UI code: in previous the game version, the whole UI was loaded in one time. Now it only load this part of UI which is needed. This should made a start of new game a bit faster (at least for now it is) plus should reduce a bit memory usage of the game. But we will see how it will works when the whole code will be on its place.

Get Steam Sky

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.