Weekly development report 2024/09/14
Steam Sky » Devlog
As mentioned in the previous week, a new bug was reported here. It is now investigated, caught, instructed, and fix for it will be released soon. :) More details: the game will no longer crash when finishing a crafting order. And the new, more stable version of the game will be available to download in around 24 hours. Then we back to complaining about my blindness. ;)
The development version moves forward with its tasks:
- The same bug with crashing was fixed here, too. After all, it was first reported here. :)
- Added a new icon for showing information about the drinks' amount on the player's ship.
- Added ability to set the new icon for drinks in the game's themes' system.
- The project's documentation was updated with information how to set the new icon.
- The work on the information about owned food, drinks and fuel on the main screen is finished. Here is the promised screenshot, with all three states of amount: below warning level of fuel, normal level of food, and nothing in the player's ship cargo to drink.
- Fixed button Next when showing the list of recipes to buy in bases.
- The work on rewriting the game in Nim programming language continues. The debug menu is now moves, I'm back to the main menu code.
- And the task above triggered some code cleanups in the old code.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
| Status | In development |
| Author | thindil |
| Genre | Role Playing |
| Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
| Languages | English |
| Accessibility | Configurable controls |
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