Weekly development report 2022/12/10
Steam Sky » Devlog
The stable version back to its quiet state. Which probably again means that I miss something. Well, at least I have more time to break things in the development version. :)
Speaking of which, here the work goes as usual.
- Finished for now the work on the new version of the knowledge screen. It has now more colors, actions' menus for the lists entries are replaced by the information dialogs with buttons, so it needs less clicking to get to something. Here is a screenshot of the new version of the screen. This work took the most time in the week.
- The task above also required to add a new icon to the game, for setting various things as destination for the player's ship. The ability to set the icon via the game's themes is added too.
- Added using the theme colors in the list of items in the trade screen.
- The work on moving the game's code to Nim goes forward. By tiny steps.
- And cleaning of the old code is done by the way. Also, a slow way. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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