Weekly development report 2024/06/08
Steam Sky » Devlog
And we are still in the phase of preparation for the next big release. Another fruitful week, some bugs were fixed, and several others wait for their turn. Well, at least I didn't notice any new bugs. :) Thus, be prepared for another weekly development in the next week. And here is the list of changes:
- The game now properly shows information about Double Price event in the map info window.
- Visited bases are now saved properly.
- Fixed crash during combat when the player's ship's armor is destroyed.
- Tab key works now properly in the Orders menu.
- Fixed crash when closing the message's window before its timer finish.
- Fixed rare crash when starting a new game.
- Fixed not so rare crash when an event ends. Yes, finding the reason of the previous crash was a bit tedious. :)
- Some part of the game was rewritten in Nim. Now I started work on the game options UI.
- And the old code got some cleanups as usual.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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