Weekly development report 2023/02/25


While nothing new detected in the stable version of the game this week, the fixes from the previous week are ready to deploy. Thus, in around 24 hours since this post, a new "stable" version of the game will be available for download.

In the development version, there is even something to show. :) But most work again are invisible for the players:

  • Fixed showing the last empty column in some tables, mostly in buying recipes in bases.
  • Added columns with coordinates to the lists of known bases and events. Now the knowledge screen looks that.
  • Fixed color for distance column in the list of known events.
  • Moving the game code to Nim goes forward, now all things related to crafting are in the new place and I started breaking the code related to prototypes of mobs.
  • Old code got some cleanup too. Small amount as usual. :)

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