Weekly development report 2024/11/23


As usual, another quiet week in the stable version. Silent in the sense, nothing new to repair was detected. I probably need to add more dad jokes here. Or better check the game, but it's just a theory. :)

As usual, the development version is moving forward at its own pace. Again, there are a few small changes visible to everyone, but most of the time was spent on the new version of UI:

  • Further work on new buttons for moving the map. Two more buttons are already updated, the game's themes allow players to set them at their discretion.
  • The project documentation has been updated with information on new icons, how to set them, etc.
  • As mentioned above, most of the time this week has been spent working on the new UI for the game. I am still at the stage of creating the main menu of the game, but at least only one, the last, the biggest element is to do: starting a new game. I will probably spend some time here. :)
  • And of course, the game code has been slightly cleaned, sorted, etc. Standard end of the weekly report. :)

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