Weekly development report 2023/09/09
Steam Sky » Devlog
Another quiet week in the stable version. [Insert here a standard complaining about missing something]. :) Nothing to report, I need help to find something here.
In the development version, I could start complaining about too short weeks. :) Work mostly continues on moving the game's code to its new home and improvements to the user interface:
- The work on the shipyard's screen in bases continues. Currently, the only visible change are colorful buttons in the dialogs there.
- The change above also triggered changes in the default theme of the game.
- Added money's name to the information about removal gain in the remove module dialog in the shipyard's screen.
- As usual, some code was moved to Nim. According to GitHub, now 20% of the whole game code is in its new home. As I'm currently moving the code related to the combat, I hope in the next week, this value will be "a bit" higher. ;)
- And the standard footer in the last couple of years: the old code got some cleanup too.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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