Weekly development report 2023/12/16
Steam Sky » Devlog
And surprise, in the stable version another bug emerged from shadows:
- Fixed crash when the game is trying to create an enemy's patrol at ... a friendly base.
That even shouldn't happen. I mean the event, not the crash. :) Unfortunately, this time the fix will need to wait a bit longer. I want to check for more bugs in the next week, but then here will be the next development release. Thus, I think I will check for the bugs for one more week. ;)
And the development version is going forward as always:
- The crash mentioned above were fixed here too.
- The dialog with information about an item during looting an empty base got hit with the colors' update. Now it is more in the rainbow style. ;)
- Started work on more colorful dialogs to rename various things (like the player's ship, modules in it or crew members). This requires to add new icon to the game, its theme, etc. Currently, the new icon arrived here. Still some work to do.
- Some code was moved to Nim again. It seems like there are no too many new bugs added. ;)
- And the old code got some cleanups. Referring to the last week report, the light was definitely the end of the tunnel, not the next train. :) I hope to finish the task in the next week.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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