Weekly development report 2023/10/28


This time something new, no free week after release. Not sure do I should be happy about it. ;) Thanks to one of the players who pointed me in the right direction, I found another bug in the stable version. As usual, I will dig around in the next week to check do there are no more "unexpected features". Fixed this week:

  • The game crash when starting a combat with another ship, especially when it is a drone.

The development version goes slowly forward, as usual. But this week some milestone reached. Probably almost all (or even all) code related to the game's mechanic now moved to its new home. Now it is time to move the code related to the game's UI. Plus, there were some changes to the look of the game too:

  • Added new variants for some actions icons, mostly related to manipulate items, like buying or selling.
  • The task above also triggered work in the game's templates. Now it is possible to modify the new icons, same as the old ones.
  • And the modding guide was updated with information how to do it. ;)
  • The same bug which was found in the stable version was fixed here too.
  • The work on the look of in-game dialogs continues. Some of them now have more colorful buttons.
  • As mentioned above, the work on moving the game's code to Nim, reached the next milestone and moved to the UI's code. Still a lot to do here.
  • Plus, as always, the old code got some cleanup too.

And because there are four weeks since the last development release, it is time for another. ;) In around 24 hours since this post, it will be available for download and play with the new features. Unplanned too. :)

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