Weekly development report: 2021/10/09
Steam Sky » Devlog
This week brings again a lot of fixes for the various bugs in the “stable” version of the game. It should be now a bit more “stable”. :) I want to thank all who reported any problems with the game. Now it is time to show the fixes. In around 24 hours since this post, a new version of the game will be available for download.
In the development version, this week report is a bit short:
- The most of the work in this week was related to fixing the same bugs which are found in the stable version. Plus some fixes for unique, development only bugs. Also, from technical point of view, I added several unit tests, so there is chance that the same bugs will not happen again.
- The main game menu got “Close” entry, as suggested by one player.
- The information about the selected crew member of the player's ship's crew should now look a bit better.
- Standard footer for the last weeks (and months): a few problems reported by static analysis tool fixed as usual. A lot more still probably exists.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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